Does multi-player client render distance affect server view distance for that player?
Solution 1:
The server loads as many chunks distance around a player as its server render distance is set to.
If you set the server render distance to 32 and your client render distance to 2 and fly 100 blocks away from e.g. a repeating command block, the command block still executes its command. It only stops when you go over 32 chunks away.