UITableView dequeueReusableCellWithIdentifier Theory

Solution 1:

dequeueReusableCellWithIdentifier: only returns a cell if it has been marked as ready for reuse. This is why in almost every cellForRowAtIndexPath: method you will see something like



UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];

if (nil == cell) {
    cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
                                   reuseIdentifier:CellIdentifier];
}

// Do something to cell

return cell;

In effect, enough rows will be allocated to fill the visible part of the tableview (plus one or two more). As cells scroll off screen, they are removed from the table and marked as ready for reuse. As the queue of "available cells" grows, your line that asks for a dequeued cell will start obtaining a cell to use, at which point you will not have to allocate anymore.

Solution 2:

The code for deqeueueReusableCellsWithIdentifier: will look something like this:

(Taken from one of my own projects where I do something similar with views/pages in a paged scroll view)

- (UIView*) dequeueReusablePage
{
    UIView* page = [reusablePages_ anyObject];
    if (page != nil) {
        [[page retain] autorelease];
        [reusablePages_ removeObject: page];
    }
    return page;
}

So it keeps a simple NSMutableSet with reusable objects.

When cells scroll off the screen and are not longer visible, they are put in this set.

So you start with an empty set and the set will only grow if you actually have more data to show then is visible on the screen.

Used cell scrolls off the top of the screen, is put in the set, then taken for the cell that appears at the bottom of the screen.