Restore WindowState from Minimized
Is there an easy method to restore a minimized form to its previous state, either Normal or Maximized? I'm expecting the same functionality as clicking the taskbar (or right-clicking and choosing restore).
So far, I have this, but if the form was previously maximized, it still comes back as a normal window.
if (docView.WindowState == FormWindowState.Minimized)
docView.WindowState = FormWindowState.Normal;
Do I have to handle the state change in the form to remember the previous state?
I use the following extension method:
using System.Runtime.InteropServices;
namespace System.Windows.Forms
{
public static class Extensions
{
[DllImport( "user32.dll" )]
private static extern int ShowWindow( IntPtr hWnd, uint Msg );
private const uint SW_RESTORE = 0x09;
public static void Restore( this Form form )
{
if (form.WindowState == FormWindowState.Minimized)
{
ShowWindow(form.Handle, SW_RESTORE);
}
}
}
}
Then call form.Restore()
in my code.
The easiest way to restore a form to normal state is:
if (MyForm.WindowState == FormWindowState.Minimized)
{
MyForm.WindowState = FormWindowState.Normal;
}
You could simulate clicking on the taskbar button like this:
SendMessage(docView.Handle, WM_SYSCOMMAND, SC_RESTORE, 0);
For me, the code above does NOT work.
But at last I found the working code. Here it is:
CxImports.ManagedWindowPlacement placement = new CxImports.ManagedWindowPlacement();
CxImports.GetWindowPlacement(Convert.ToUInt32(Handle.ToInt64()), placement);
if (placement.flags == CxImports.WPF_RESTORETOMAXIMIZED)
WindowState = FormWindowState.Maximized;
else
WindowState = FormWindowState.Normal;
I guess, you can find all the needed "imported" functions by simple googling.
If anybody wonders how to do that with other apps windows,this code works for me:
public void UnMinimize(IntPtr handle)
{
WINDOWPLACEMENT WinPlacement = new WINDOWPLACEMENT();
GetWindowPlacement(handle, out WinPlacement);
if(WinPlacement.flags.HasFlag(WINDOWPLACEMENT.Flags.WPF_RESTORETOMAXIMIZED))
{
ShowWindow(handle, (int)SW_MAXIMIZE);
}
else
{
ShowWindow(handle, (int)SW_RESTORE);
}
}
Stuff is here:
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public Int32 Left;
public Int32 Top;
public Int32 Right;
public Int32 Bottom;
}
public struct POINT
{
public int x;
public int y;
}
public struct WINDOWPLACEMENT
{
[Flags]
public enum Flags : uint
{
WPF_ASYNCWINDOWPLACEMENT = 0x0004,
WPF_RESTORETOMAXIMIZED = 0x0002,
WPF_SETMINPOSITION = 0x0001
}
/// <summary>
/// The length of the structure, in bytes. Before calling the GetWindowPlacement or SetWindowPlacement functions, set this member to sizeof(WINDOWPLACEMENT).
/// </summary>
public uint length;
/// <summary>
/// The flags that control the position of the minimized window and the method by which the window is restored. This member can be one or more of the following values.
/// </summary>
///
public Flags flags;//uint flags;
/// <summary>
/// The current show state of the window. This member can be one of the following values.
/// </summary>
public uint showCmd;
/// <summary>
/// The coordinates of the window's upper-left corner when the window is minimized.
/// </summary>
public POINT ptMinPosition;
/// <summary>
/// The coordinates of the window's upper-left corner when the window is maximized.
/// </summary>
public POINT ptMaxPosition;
/// <summary>
/// The window's coordinates when the window is in the restored position.
/// </summary>
public RECT rcNormalPosition;
}
public class UnMinimizeClass
{
[DllImport("user32.dll")]
public static extern bool GetWindowPlacement(IntPtr hWnd, out WINDOWPLACEMENT lpwndpl);
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
const int SW_MAXIMIZE = 3;
const int SW_RESTORE = 9;
public static void UnMinimize(IntPtr handle)
{
WINDOWPLACEMENT WinPlacement = new WINDOWPLACEMENT();
GetWindowPlacement(handle, out WinPlacement);
if (WinPlacement.flags.HasFlag(WINDOWPLACEMENT.Flags.WPF_RESTORETOMAXIMIZED))
{
ShowWindow(handle, SW_MAXIMIZE);
}
else
{
ShowWindow(handle, (int)SW_RESTORE);
}
}
}