minecraft java edition 1.13 player join detector? [duplicate]
the way you're looking for that involved testfor
and stat.leavegame
would now be best suited by using execute
and minecraft.custom:minecraft.leave_game
. essentially, you would do all the same things you would with testfor
, except no redstone is needed now. when you use execute
, you can tell the game to run it if they have a leave game score of 0 (or whatever you need to do for it) by doing something like below;
/execute at @a as @s if score @s <scoreName> matches 0 run <command>
you could also do a different one, with this technique, for a command you want to run if their leave game score is a certain about (or higher than a certain amount);
/execute at @a as @s if score @s <scoreName> matches <value> run <command>
for <value>
, to make it run for everything up to that value or everything that value and greater, use ..<value>
or <value>..
, respectively.