Replacing ld with gold - any experience?
Solution 1:
At the moment it is compiling bigger projects on Ubuntu 10.04. Here you can install and integrate it easily with the binutils-gold
package (if you remove that package, you get your old ld
). Gcc will automatically use gold then.
Some experiences:
- gold doesn't search in
/usr/local/lib
- gold doesn't assume libs like pthread or rt, had to add them by hand
- it is faster and needs less memory (the later is important on big C++ projects with a lot of boost etc.)
What does not work: It cannot compile kernel stuff and therefore no kernel modules. Ubuntu does this automatically via DKMS if it updates proprietary drivers like fglrx. This fails with ld-gold
(you have to remove gold, restart DKMS, reinstall ld-gold
.
Solution 2:
As it took me a little while to find out how to selectively use gold (i.e. not system-wide using a symlink), I'll post the solution here. It's based on http://code.google.com/p/chromium/wiki/LinuxFasterBuilds#Linking_using_gold .
- Make a directory where you can put a gold glue script. I am using
~/bin/gold/
. -
Put the following glue script there and name it
~/bin/gold/ld
:#!/bin/bash gold "$@"
Obviously, make it executable,
chmod a+x ~/bin/gold/ld
. Change your calls to
gcc
togcc -B$HOME/bin/gold
which makes gcc look in the given directory for helper programs likeld
and thus uses the glue script instead of the system-defaultld
.
Solution 3:
Can gcc/g++ directly call gold.?
Just to complement the answers: there is a gcc's option -fuse-ld=gold
(see gcc doc). Though, AFAIK, it is possible to configure gcc during the build in a way that the option will not have any effect.
Solution 4:
Minimal synthetic benchmark: LD vs gold vs LLVM LLD
Outcome:
-
gold was about 3x to 4x faster for all values I've tried when using
-Wl,--threads -Wl,--thread-count=$(nproc)
to enable multithreading - LLD was about 2x faster than gold!
Tested on:
- Ubuntu 20.04, GCC 9.3.0, binutils 2.34,
sudo apt install lld
LLD 10 - Lenovo ThinkPad P51 laptop, Intel Core i7-7820HQ CPU (4 cores / 8 threads), 2x Samsung M471A2K43BB1-CRC RAM (2x 16GiB), Samsung MZVLB512HAJQ-000L7 SSD (3,000 MB/s).
Simplified description of the benchmark parameters:
- 1: number of object files providing symbols
- 2: number of symbols per symbol provider object file
- 3: number of object files using all provided symbols symbols
Results for different benchmark parameters:
10000 10 10
nogold: wall=4.35s user=3.45s system=0.88s 876820kB
gold: wall=1.35s user=1.72s system=0.46s 739760kB
lld: wall=0.73s user=1.20s system=0.24s 625208kB
1000 100 10
nogold: wall=5.08s user=4.17s system=0.89s 924040kB
gold: wall=1.57s user=2.18s system=0.54s 922712kB
lld: wall=0.75s user=1.28s system=0.27s 664804kB
100 1000 10
nogold: wall=5.53s user=4.53s system=0.95s 962440kB
gold: wall=1.65s user=2.39s system=0.61s 987148kB
lld: wall=0.75s user=1.30s system=0.25s 704820kB
10000 10 100
nogold: wall=11.45s user=10.14s system=1.28s 1735224kB
gold: wall=4.88s user=8.21s system=0.95s 2180432kB
lld: wall=2.41s user=5.58s system=0.74s 2308672kB
1000 100 100
nogold: wall=13.58s user=12.01s system=1.54s 1767832kB
gold: wall=5.17s user=8.55s system=1.05s 2333432kB
lld: wall=2.79s user=6.01s system=0.85s 2347664kB
100 1000 100
nogold: wall=13.31s user=11.64s system=1.62s 1799664kB
gold: wall=5.22s user=8.62s system=1.03s 2393516kB
lld: wall=3.11s user=6.26s system=0.66s 2386392kB
This is the script that generates all the objects for the link tests:
generate-objects
#!/usr/bin/env bash
set -eu
# CLI args.
# Each of those files contains n_ints_per_file ints.
n_int_files="${1:-10}"
n_ints_per_file="${2:-10}"
# Each function adds all ints from all files.
# This leads to n_int_files x n_ints_per_file x n_funcs relocations.
n_funcs="${3:-10}"
# Do a debug build, since it is for debug builds that link time matters the most,
# as the user will be recompiling often.
cflags='-ggdb3 -O0 -std=c99 -Wall -Wextra -pedantic'
# Cleanup previous generated files objects.
./clean
# Generate i_*.c, ints.h and int_sum.h
rm -f ints.h
echo 'return' > int_sum.h
int_file_i=0
while [ "$int_file_i" -lt "$n_int_files" ]; do
int_i=0
int_file="${int_file_i}.c"
rm -f "$int_file"
while [ "$int_i" -lt "$n_ints_per_file" ]; do
echo "${int_file_i} ${int_i}"
int_sym="i_${int_file_i}_${int_i}"
echo "unsigned int ${int_sym} = ${int_file_i};" >> "$int_file"
echo "extern unsigned int ${int_sym};" >> ints.h
echo "${int_sym} +" >> int_sum.h
int_i=$((int_i + 1))
done
int_file_i=$((int_file_i + 1))
done
echo '1;' >> int_sum.h
# Generate funcs.h and main.c.
rm -f funcs.h
cat <<EOF >main.c
#include "funcs.h"
int main(void) {
return
EOF
i=0
while [ "$i" -lt "$n_funcs" ]; do
func_sym="f_${i}"
echo "${func_sym}() +" >> main.c
echo "int ${func_sym}(void);" >> funcs.h
cat <<EOF >"${func_sym}.c"
#include "ints.h"
int ${func_sym}(void) {
#include "int_sum.h"
}
EOF
i=$((i + 1))
done
cat <<EOF >>main.c
1;
}
EOF
# Generate *.o
ls | grep -E '\.c$' | parallel --halt now,fail=1 -t --will-cite "gcc $cflags -c -o '{.}.o' '{}'"
GitHub upstream.
Note that the object file generation can be quite slow, since each C file can be quite large.
Given an input of type:
./generate-objects [n_int_files [n_ints_per_file [n_funcs]]]
it generates:
main.c
#include "funcs.h"
int main(void) {
return f_0() + f_1() + ... + f_<n_funcs>();
}
f_0.c
, f_1.c
, ..., f_<n_funcs>.c
extern unsigned int i_0_0;
extern unsigned int i_0_1;
...
extern unsigned int i_1_0;
extern unsigned int i_1_1;
...
extern unsigned int i_<n_int_files>_<n_ints_per_file>;
int f_0(void) {
return
i_0_0 +
i_0_1 +
...
i_1_0 +
i_1_1 +
...
i_<n_int_files>_<n_ints_per_file>
}
0.c
, 1.c
, ..., <n_int_files>.c
unsigned int i_0_0 = 0;
unsigned int i_0_1 = 0;
...
unsigned int i_0_<n_ints_per_file> = 0;
which leads to:
n_int_files x n_ints_per_file x n_funcs
relocations on the link.
Then I compared:
gcc -ggdb3 -O0 -std=c99 -Wall -Wextra -pedantic -o main *.o
gcc -ggdb3 -O0 -std=c99 -Wall -Wextra -pedantic -fuse-ld=gold -Wl,--threads -Wl,--thread-count=`nproc` -o main *.o
gcc -ggdb3 -O0 -std=c99 -Wall -Wextra -pedantic -fuse-ld=lld -o main *.o
Some limits I've been trying to mitigate when selecting the test parameters:
- at 100k C files, both methods get failed mallocs occasionally
- GCC cannot compile a function with 1M additions
I have also observed a 2x in the debug build of gem5: https://gem5.googlesource.com/public/gem5/+/fafe4e80b76e93e3d0d05797904c19928587f5b5
Similar question: https://unix.stackexchange.com/questions/545699/what-is-the-gold-linker
Phoronix benchmarks
Phoronix did some benchmarking in 2017 for some real world projects, but for the projects they examined, the gold gains were not so significant: https://www.phoronix.com/scan.php?page=article&item=lld4-linux-tests&num=2 (archive).
Known incompatibilities
- gold
- https://sourceware.org/bugzilla/show_bug.cgi?id=23869 gold failed if I do a partial link with LD and then try the final link with gold. lld worked on the same test case.
- https://github.com/cirosantilli/linux-kernel-module-cheat/issues/109 my debug symbols appeared broken in some places
LLD benchmarks
At https://lld.llvm.org/ they give build times for a few well known projects. with similar results to my synthetic benchmarks. Project/linker versions are not given unfortunately. In their results:
- gold was about 3x/4x faster than LD
- LLD was 3x/4x faster than gold, so a greater speedup than in my synthetic benchmark
They comment:
This is a link time comparison on a 2-socket 20-core 40-thread Xeon E5-2680 2.80 GHz machine with an SSD drive. We ran gold and lld with or without multi-threading support. To disable multi-threading, we added -no-threads to the command lines.
and results look like:
Program | Size | GNU ld | gold -j1 | gold | lld -j1 | lld
-------------|----------|---------|----------|---------|---------|-------
ffmpeg dbg | 92 MiB | 1.72s | 1.16s | 1.01s | 0.60s | 0.35s
mysqld dbg | 154 MiB | 8.50s | 2.96s | 2.68s | 1.06s | 0.68s
clang dbg | 1.67 GiB | 104.03s | 34.18s | 23.49s | 14.82s | 5.28s
chromium dbg | 1.14 GiB | 209.05s | 64.70s | 60.82s | 27.60s | 16.70s