What 2D/3D engines and game SDKs are available? [closed]

Solution 1:

SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, D, Eiffel, Erlang, Euphoria, Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.

SDL is distributed under GNU LGPL version 2. This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library.

Installing sdl library in ubuntu

  1. Install bulild essentials

    sudo apt-get install build-essential

  2. Install sdl libraries

    sudo apt-get install libsdl1.2-dev libsdl1.2debian

    enter image description here

Solution 2:

OGRE

This is one of the most professional Open Source 3D engines available. It is a bit difficult to set up, but it is rather powerful. The standard API is in C++ but there are bindings for several other languages.

More info at the OGRE Wiki.

Solution 3:

v-play

V-Play provides reusable components for handling multiple display resolutions and aspect ratios, animations, particles, physics, multi-touch, gestures, path finding and much more, allowing you to prototype and build games in just days.

V-Play also comes with ready-to-use game templates for the most successful game genres including tower defense, platform games or puzzle games. Just replace graphics and sounds with your own and you're ready to publish your own game!

Develop your game in a declarative way with JavaScript & QML for iOS, Android, BlackBerry 10, Symbian, MeeGo and also for Windows, Mac OS X & Linux, thanks to a native engine core every single one with best performance.

Solution 4:

OpenSceneGraph

It has a C++ interface too and it's quite powerful. There might be some Ubuntu packages in a PPA available, but i recommend to download the source code and build it manually.