Mono Compiler as a Service (MCS)
Solution 1:
Ok, I think I have some answers.
To resolve the assembly load problem, I can either place a call to Assembly.LoadWithPartialName inside Mono.CSharp.Driver.LoadAssembly, or do the following in my application
AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve);
private static bool isResolving;
static System.Reflection.Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
{
if (!isResolving)
{
isResolving = true;
var a = Assembly.LoadWithPartialName(args.Name);
isResolving = false;
return a;
}
return null;
}
To make Mono reuse the same dynamic assembly for each Evaluate/Compile call, all I had to change is the following (although there are probably complexities I'm missing here).....
Inside Mono.CSharp.Evaluator, I added the property:
/// <summary>
/// Gets or sets a value indicating whether to auto reset when evaluations are performed and create a new assembly.
/// </summary>
/// <value><c>true</c> if [auto reset]; otherwise, <c>false</c>.</value>
public static bool AutoReset { get; set; }
Then...make sure Reset is called at least once in Init:
static void Init ()
{
Init (new string [0]);
Reset();
}
And finally, in ParseString, simply don't reset unless AutoReset is true...
static CSharpParser ParseString (ParseMode mode, string input, out bool partial_input)
{
.
.
.
if (AutoReset) Reset ();
Solution 2:
According to Miguel's blog page you linked, you have to add a reference to System.Core in order to use LINQ on .Net.
csharp> using System.Linq;
csharp> from x in "Foo" select x;