Golang method with pointer receiver [duplicate]
I have this example code
package main
import (
"fmt"
)
type IFace interface {
SetSomeField(newValue string)
GetSomeField() string
}
type Implementation struct {
someField string
}
func (i Implementation) GetSomeField() string {
return i.someField
}
func (i Implementation) SetSomeField(newValue string) {
i.someField = newValue
}
func Create() IFace {
obj := Implementation{someField: "Hello"}
return obj // <= Offending line
}
func main() {
a := Create()
a.SetSomeField("World")
fmt.Println(a.GetSomeField())
}
SetSomeField
does not work as expected because its receiver is not of pointer type.
If I change the method to a pointer receiver, what I would expect to work, it looks like this:
func (i *Implementation) SetSomeField(newValue string) { ...
Compiling this leads to the following error:
prog.go:26: cannot use obj (type Implementation) as type IFace in return argument:
Implementation does not implement IFace (GetSomeField method has pointer receiver)
How can I have the struct
implement the interface and the method SetSomeField
change the value of the actual instance without creating a copy?
Here's a hackable snippet: https://play.golang.org/p/ghW0mk0IuU
I've already seen this question In go (golang), how can you cast an interface pointer into a struct pointer?, but I cannot see how it is related to this example.
Your pointer to the struct should implement the Interface. In that way you can modify its fields.
Look at how I modified your code, to make it working as you expect:
package main
import (
"fmt"
)
type IFace interface {
SetSomeField(newValue string)
GetSomeField() string
}
type Implementation struct {
someField string
}
func (i *Implementation) GetSomeField() string {
return i.someField
}
func (i *Implementation) SetSomeField(newValue string) {
i.someField = newValue
}
func Create() *Implementation {
return &Implementation{someField: "Hello"}
}
func main() {
var a IFace
a = Create()
a.SetSomeField("World")
fmt.Println(a.GetSomeField())
}
The simple answer is that you won't be able to have the struct implement your interface while having SetSomeField
work the way you want.
However, a pointer to the struct will implement the interface, so changing your Create
method to do return &obj
should get things working.
The underlying problem is that your modified SetSomeField
method is no longer in the method set of Implementation
. While the type *Implementation
will inherit the non-pointer receiver methods, the reverse is not true.
The reason for this is related to the way interface variables are specified: the only way to access the dynamic value stored in an interface variable is to copy it. As an example, imagine the following:
var impl Implementation
var iface IFace = &impl
In this case, a call to iface.SetSomeField
works because it can copy the pointer to use as the receiver in the method call. If we directly stored a struct in the interface variable, we'd need to create a pointer to that struct to complete the method call. Once such a pointer is made, it is possible to access (and potentially modify) the interface variable's dynamic value without copying it.