How do deserialize JSON with non-standard (and varying) property names (in .NET)
I have to read a JSON stream (which I have no control over), which is in the form:
{"files":
{
"/some_file_path.ext": {"size":"1000", "data":"xxx", "data2":"yyy"},
"/other_file_path.ext": {"size":"2000", "data":"xxx", "data2":"yyy"},
"/another_file_path.ext": {"size":"3000", "data":"xxx", "data2":"yyy"},
}
}
So, I have an object named files
, which has a number of properties, which have 1) different names every time, 2) different number of them every time, and 3) names with characters which can't be used in C# properties.
How do I deserialize this?
I'm putting this into a Portable Library, so I can't use the JavaScriptSerializer, in System.Web.Script.Serialization, and I'm not sure about JSON.NET. I was hoping to use the standard DataContractJsonSerializer.
UPDATE: I've changed the sample data to be closer to the actual data, and corrected the JSON syntax in the area the wasn't important. (Still simplified quite a bit, but the other parts are fairly standard)
Solution 1:
You can model your "files"
object as a Dictionary
keyed by the JSON property name:
public class RootObject
{
public Dictionary<string, PathData> files { get; set; }
}
public class PathData
{
public int size { get; set; }
public string data { get; set; }
public string data2 { get; set; }
}
Then, only if you are using .Net 4.5 or later, you can deserialize using DataContractJsonSerializer
, but you must first set DataContractJsonSerializerSettings.UseSimpleDictionaryFormat = true
:
var settings = new DataContractJsonSerializerSettings { UseSimpleDictionaryFormat = true };
var root = DataContractJsonSerializerHelper.GetObject<RootObject>(jsonString, settings);
With the helper method:
public static class DataContractJsonSerializerHelper
{
public static T GetObject<T>(string json, DataContractJsonSerializer serializer = null)
{
using (var stream = GenerateStreamFromString(json))
{
var obj = (serializer ?? new DataContractJsonSerializer(typeof(T))).ReadObject(stream);
return (T)obj;
}
}
public static T GetObject<T>(string json, DataContractJsonSerializerSettings settings)
{
return GetObject<T>(json, new DataContractJsonSerializer(typeof(T), settings));
}
private static MemoryStream GenerateStreamFromString(string value)
{
return new MemoryStream(Encoding.Unicode.GetBytes(value ?? ""));
}
}
Alternatively, you can install Json.NET and do:
var root = JsonConvert.DeserializeObject<RootObject>(jsonString);
Json.NET automatically serializes dictionaries to JSON objects without needing to change settings.
Solution 2:
We need to first convert this Invalid JSON to a Valid JSON. So a Valid JSON should look like this
{
"files":
{
"FilePath" : "C:\\some\\file\\path",
"FileData" : {
"size": 1000,
"data": "xxx",
"data2": "yyy"
},
"FilePath" :"C:\\other\\file\\path",
"FileData" : {
"size": 2000,
"data": "xxx",
"data2": "yyy"
},
"FilePath" :"C:\\another\\file\\path",
"FileData" : {
"size": 3000,
"data": "xxx",
"data2": "yyy"
}
}
}
To make it a valid JSON we might use some string functions to make it looks like above. Such as
MyJSON = MyJSON.Replace("\\", "\\\\");
MyJSON = MyJSON.Replace("files", "\"files\"");
MyJSON = MyJSON.Replace("data:", "\"data:\"");
MyJSON = MyJSON.Replace("data2", "\"data2\"");
MyJSON = MyJSON.Replace(": {size", ",\"FileData\" : {\"size\"");
MyJSON = MyJSON.Replace("C:", "\"FilePath\" :\"C:");
Than we can create a class like below to read the
public class FileData
{
public int size { get; set; }
public string data { get; set; }
public string data2 { get; set; }
}
public class Files
{
public string FilePath { get; set; }
public FileData FileData { get; set; }
}
public class RootObject
{
public Files files { get; set; }
}