Enumerations: Why? When?

These are the main arguments for enum, EnumMap, and EnumSet by short examples.

The case for enum

As of Java 6, java.util.Calendar is an example of a messy class that could've benefited a lot from using enum (among other improvements).

Currently Calendar defines the following constants (among many others):

// int constant antipattern from java.util.Calendar
public static final int JANUARY = 0;
public static final int FEBRUARY = 1;
...
public static final int SUNDAY = 1;
public static final int MONDAY = 2;
...

These are all int, even though they obviously represent different conceptual entities.

The following are some serious consequences:

  • It's brittle; care must be taken to assign different numbers whenever needed.
    • If by mistake we set MONDAY = 0;, SUNDAY = 0;, then we have MONDAY == SUNDAY
  • There is no namespace and no type-safety, since everything is just an int:
    • We can setMonth(JANUARY), but we can also setMonth(THURSDAY) or setMonth(42)
    • Who knows what set(int,int,int,int,int,int) (a real method!) does!

By contrast, we could have something like this instead:

// Hypothetical enums for a Calendar library
enum Month {
   JANUARY, FEBRUARY, ...
}
enum DayOfWeek {
   SUNDAY, MONDAY, ...
}

Now we never have to worry about MONDAY == SUNDAY (it can never happen!), and since Month and DayOfWeek are different types, setMonth(MONDAY) does not compile.

Additionally, here are some before-and-after codes:

// BEFORE with int constants
for (int month = JANUARY; month <= DECEMBER; month++) {
   ...
}

Here we're making all sorts of assumptions, e.g. JANUARY + 1 == FEBRUARY, etc. On the other hand, the enum counterpart is both more concise, more readable, and makes less assumptions (and therefore less chance for bugs):

// AFTER with enum
for (Month month : Month.values()) {
   ...
}

The case for instance fields

In Java, enum is a class that has many special properties, but a class nonetheless, allowing you to define instance methods and fields if necessary.

Consider the following example:

// BEFORE: with int constants
public static final int NORTH = 0;
public static final int EAST  = 1;
public static final int SOUTH = 2;
public static final int WEST  = 3;

public static int degreeFor(int direction) {
   return direction * 90; // quite an assumption!
   // must be kept in-sync with the int constants!
}

//...
for (int dir = NORTH; dir <= WEST; dir++) {
   ... degreeFor(dir) ...
}

On the other hand, with enum you can write something like this:

enum Direction {
   NORTH(0), EAST(90), SOUTH(180), WEST(270);
   // so obvious! so easy to read! so easy to write! so easy to maintain!

   private final int degree;
   Direction(int degree)      { this.degree = degree; }
   public int getDegree()     { return degree; }
}

//...
for (Direction dir : Direction.values()) {
   ... dir.getDegree() ...
}

The case for instance methods

Consider the following example:

static int apply(int op1, int op2, int operator) {
   switch (operator) {
      case PLUS  : return op1 + op2;
      case MINUS : return op1 - op2;
      case ...
      default: throw new IllegalArgumentException("Unknown operator!");
   }
}

As shown in previous example, enum in Java can have instance methods, but not only that but each constant can have its own specific @Override as well. This is shown in the following code:

enum Operator {
    PLUS  { int apply(int op1, int op2) { return op1 + op2; } },
    MINUS { int apply(int op1, int op2) { return op1 - op2; } },
    ...
    ;
    abstract int apply(int op1, int op2);
}

The case for EnumMap

Here's a quote from Effective Java 2nd Edition:

Never derive a value associated with an enum from its ordinal(); store it in an instance field instead. (Item 31: Use instance fields instead of ordinals) It is rarely appropriate to use ordinals to index arrays: use EnumMap instead. The general principle is that application programmers should rarely, if ever, use Enum.ordinal. (Item 33: Use EnumMap instead of ordinal indexing)

Essentially where as before you may have something like this:

// BEFORE, with int constants and array indexing
Employee[] employeeOfTheMonth = ...

employeeOfTheMonth[JANUARY] = jamesBond;

Now you can have:

// AFTER, with enum and EnumMap
Map<Month, Employee> employeeOfTheMonth = ...

employeeOfTheMonth.put(Month.JANUARY, jamesBond);

The case for EnumSet

Power of two int constants are often used e.g. in C++ to denote bit sets. This relies on bitwise operations. An example may look something like this:

public static final int BUTTON_A = 1;
public static final int BUTTON_B = 2;
public static final int BUTTON_X = 4;
public static final int BUTTON_Y = 8;

int buttonState = BUTTON_A | BUTTON_X; // A & X are pressed!

if ((buttonState & BUTTON_B) != 0) {   // B is pressed...
   ...
}

With enum and EnumSet, this can look something like this:

enum Button {
  A, B, X, Y;
}

Set<Button> buttonState = EnumSet.of(Button.A, Button.X); // A & X are pressed!

if (buttonState.contains(Button.B)) { // B is pressed...
   ...
}

References

  • Java Language Guide/Enums -- quite complete treatment with many examples

See also

  • Effective Java 2nd Edition
    • Item 30: Use enum instead of int constants
    • Item 31: Use instance fields instead of ordinals
    • Item 32: Use EnumSet instead of bit fields
    • Item 33: Use EnumMap instead of ordinal indexing

Related questions

  • Enum in Java. Advantages?
  • Is there a a C-like way to get item number from enum in java ? -- yes, ordinal(), however...
  • Is it bad practice to use an Enum’s ordinal value to index an array in Java? -- most probably, yes!
  • [java] Number for each enum item? -- a prime candidate for EnumSet!

What you would define as String / int constants before Java 1.5, you should now define as enums. For example, instead of having:

public class StatusConstants {
   public int ACTIVE = 1;
   public int SUSPENDED = 2;
   public int TEMPORARY_INACTIVE = 3;
   public int NOT_CONFIRMED = 4;
}

You now have a safer and more developer-friendly:

public enum Status {
   ACTIVE, SUSPENDED, TEMPORARY_INACTIVE, NOT_CONFIRMED
}

Same goes for anything that has more than one options, like statuses, street types (str., boul., rd., etc), user access levels (administrator, moderator, regular user), etc. etc.

Check this for more examples and explanations.


Consider some simple code:

without enums:

 int OPT_A_ON = 1;
 int OPT_A_OFF = 0;

 int OPT_B_ON = 1;
 int OPT_B_OFF = 0;

 SetOption(OPT_A_ON, OPT_B_OFF);    // Declaration: SetOption(int, int)

That look fine, right? Except SetOptions() wants Option B first and then Option A. This will go through the compiler just fine, but when run, sets the options backwards.

Now, with enums:

  enum OptA {On =1, Off = 0};
  enum OptB {On =1, Off = 0};

  SetOption(OptA.On, OptB.Off);// Declaration: SetOption(OptB, OptA)

Now we make the same error, but this time, since enums are different types, the mistake is caught by the compiler.

(NOTE: I'm not really a Java programmer, so please forgive minor syntax errors)


I think you're talking about Enumerations, not Enumerators.

Enumerations are a good fit for anywhere in your application where you might otherwise use "magic strings" or "magic numbers".

The easiest area to understand their use is in File Access. Each file access mode (Read, Write, Append) is represented in the Enumeration. If you were using "magic numbers", you might have something that looks like:

public static class Constants
{
    public static final int FILEMODE_READ = 1;
    public static final int FILEMODE_WRITE = 2;
    public static final int FILEMODE_APPEND = 3;
}

When you could express the intent much more clearly and succinctly using an Enumeration:

public enum FileMode
{
    Read,
    Write,
    Append
}

Default answer: all Java developer should definitively read Effective Java Second Edition. There is a chapter about enum