What happens when using this.setState multiple times in React component?
I wanted to check what happens when you use this.setState multiple times (2 times for the sake of the discussion). I thought that the component will be rendered twice but apparently it's rendered only once. Another expectation I had was that maybe the second call for setState will run over the first one, but you guessed it - worked fine.
Link to a JSfiddle
var Hello = React.createClass({
render: function() {
return (
<div>
<div>Hello {this.props.name}</div>
<CheckBox />
</div>
);
}
});
var CheckBox = React.createClass({
getInitialState: function() {
return {
alex: 0
};
},
handleChange: function(event) {
this.setState({
value: event.target.value
});
this.setState({
alex: 5
});
},
render: function() {
alert('render');
return (
<div>
<label htmlFor="alex">Alex</label>
<input type="checkbox" onChange={this.handleChange} name="alex" />
<div>{this.state.alex}</div>
</div>
);
}
});
ReactDOM.render(
<Hello name="World" />,
document.getElementById('container')
);
As you'll see, an alert that says 'render' pops up on every render.
Do you have an explanation for why it worked properly?
Solution 1:
React batches state updates that occur in event handlers and lifecycle methods. Thus, if you update state multiple times in a <div onClick />
handler, React will wait for event handling to finish before re-rendering.
To be clear, this only works in React-controlled synthetic event handlers and lifecycle methods. State updates are not batched in AJAX and setTimeout
event handlers, for example.
Solution 2:
The setState() method does not immediately update the state of the component, it just puts the update in a queue to be processed later. React may batch multiple update requests together to make rendering more efficient. Due to this, special precautions must be made when you try to update the state based on the component's previous state.
For example, the following code will only increment the state value attribute by 1 even though it was called 4 times:
class Counter extends React.Component{
constructor(props){
super(props)
//initial state set up
this.state = {value:0}
}
componentDidMount(){
//updating state
this.setState({value:this.state.value+1})
this.setState({value:this.state.value+1})
this.setState({value:this.state.value+1})
this.setState({value:this.state.value+1})
}
render(){
return <div>Message:{this.state.value}</div>
}
}
In order to use a state after it has been updated, do all logic in the callback argument:
//this.state.count is originally 0
this.setState({count:42}, () => {
console.log(this.state.count)
//outputs 42
})
The setState(updater,[callback]) method can take in an updater function as its first argument to update the state based on the previous state and properties. The return value of the updater function will be shallowly merged with the previous component state. The method updates the state asynchronously, so a there is an option callback that will be called once the state has finished updating completely.
Example:
this.setState((prevState, props) => {
return {attribute:"value"}
})
Here is an example of how to update the state based on previous state:
class Counter extends React.Component{
constructor(props) {
super(props)
//initial state set up
this.state = {message:"initial message"}
}
componentDidMount() {
//updating state
this.setState((prevState, props) => {
return {message: prevState.message + '!'}
})
}
render(){
return <div>Message:{this.state.message}</div>
}
}