Does Just Cause 3 use hitscan or bullet projectiles?
It's difficult to tell in game because most engagements are at close range. If the game uses both kinds of weapons, which ones are projectile based?
Edit: Enemy sniper bullets appear to be projectile based as Rico appears to take damage when the "bullet" hits him and not the same frame the trigger is pulled, but I cannot say this definitively.
Solution 1:
All bullets are handled as hitscan when the target is within a certain distance (this depends on each weapon). At longer distances, some weapons become pseudo-projectiles, in order to mimic bullet travel time. The only time this is evident is when using sniper rifles, or being fired upon by a sniper or mounted machine gun that is far away.