What's the Difference between HOMM VI Online and Offline mode?
Since no one's made the attempt to differentiate the two, I decided to try it out for myself.
Features Missing from Offline Mode
- Conflux Orbs
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Dynasty Weapons
- You can still claim them in the Campaign but they're disabled in the inventory screen
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Dynasty Traits
- Option appears at the beginning of the game
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Hero Choices
- When playing skirmish you get a very limited pool for hero choices (1 might hero, 1 magic hero per race)
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Daily/Weekly Autosaves
- It still autosaves on occassion (before a hero fight), but you lose the regular interval autosaves