How to maneuver the ship/mini-ship

In Geometry Dash, the ship is the first gimmick differenciating the game from The Impossible Game.

The basic maneuvring is to hold the button/screen to fly up and to release to fly down, simple enough as introduced in Stereo Madness.

But then, in later levels, or worse, in user created levels, there are a lot of tight spaces where you have to maneuver your clumsy ship, and even worse, straight flights where I don't even know how you rythm your taps.

With any other gimmick like the wave or the UFO, you still can time your taps and holds, but the ship seems to be the bane of the up and down travels in this whole game. I am pretty sure that 80% of deaths in this game are in ship/mini-ship mode.

So, here is the question: Anyone has any tip to maneuver the ship in those conditions?

  • Straight fly
  • Mini straight fly
  • Faster speed in tight places
  • Successive gravity switches with faster speed
  • Successive gravity switches with faster speed in mini-ship mode

Edit: For your information, I mostly play on PC with a mouse, I don't have a controller and I'm not as fast as on the mouse when playing on a keyboard - I also started on mobile but my thumb play is even worse - But if you have advices for keyboard/controller/mobile players as well, I guess they are welcome


Before I give specific advice, I would like to say one thing. Practice makes perfect. Search up levels like Ship Challenge and Straight Fly to make your own techniques by trial and error.

Straight Fly Here is what I do for straight fly. I click so that I do not run into the spikes above, but I don't fall to the spikes below, and when you fall back down to the same y-position as you were when you first clicked you click again for the same amount of time as when you first clicked in the straight fly. Repeat until the end of the straight fly.

Mini Straight Fly Same as above.

Faster speed in tight places If this is straight fly, then follow the techniques above. If not, then it is up to trial and error.

Successive gravity switches with faster speed If this is straight fly, then follow above technique until you reach first gravity switch. Then, follow above techniques with the exception of the first y-position you click at will be different (find new y-position where you will click will be up to trial and error). If not a straight fly, then it is up to trial and error.

Successive gravity switches with faster speed in mini-ship mode Same as above.