background image, linear gradient jagged edged result needs to be smooth edged

I'm trying to make the bottom of an image pointed. I've tried to get this effect by producing two triangles at the bottom. They must be responsive. and after searching all over the internet with a lot of examples that don't work for my requirement this is the best so far I've managed to produce.

body,
html {
  height: 100%
}
.image {
  width: 1410px;
  margin-right: auto;
  margin-left: auto;
  height: 500px;
  overflow: hidden;
  position: relative;
}
.pointer {
  height: 50px;
  position: absolute;
  bottom: 0;
  left: 0;
  width: 100%;
}
.triangleWrapper {
  width: 50%;
  height: 50px;
  float: left;
}
.lefttriangle {
  width: 100%;
  height: 10px;
  left: 0px;
  top: 0px;
  background-image: linear-gradient(to right top, #ffffff 50%, transparent 50%);
}
.righttriangle {
  width: 100%;
  height: 10px;
  right: 0px;
  top: 0px;
  background: linear-gradient(to left top, #ffffff 50%, transparent 50%)
}
<div class="image">
  <img src="http://placekitten.com/1410/500">
  <div class="pointer">
    <div class="triangleWrapper">
      <div style="height: 100%;" class="lefttriangle"></div>
    </div>
    <div class="triangleWrapper">
      <div style="height: 100%;" class="righttriangle"></div>
    </div>
  </div>
</div>

CodePen Demo

It works exactly how I want it to as it is responsive without the need for media queries. BUT it has a jagged edge on the triangle line that isn't 90deg.

How do I get this to produce a smooth line in most if not all modern browsers? I'm not asking for backward compatibility.

Any help is greatly appreciated!


Solution 1:

Unfortunately, this always happens when we use angled linear-gradient images and currently the only way to overcome this behavior seems to be to avoid hard-stopping of the colors (that is, don't make the stop point of one color as the start point of the next). Making the second color start a little farther away from the stop point of the first color would kind of create a blurred area and make it look more smoother. This is still not 100% perfect but is better than having jagged edges.

.lefttriangle {
  width: 100%;
  height: 10px;
  left: 0px;
  top: 0px;
  background-image: linear-gradient(to right top, #ffffff 48%, transparent 50%); /* note the change of stop and start points */
}
.righttriangle {
  width: 100%;
  height: 10px;
  right: 0px;
  top: 0px;
  background: linear-gradient(to left top, #ffffff 48%, transparent 50%);  /* note the change of stop and start points */
}

body,
html {
  height: 100%
}
.image {
  width: 1410px;
  margin-right: auto;
  margin-left: auto;
  height: 500px;
  overflow: hidden;
  position: relative;
}
.pointer {
  height: 50px;
  position: absolute;
  bottom: 0;
  left: 0;
  width: 100%;
}
.triangleWrapper {
  width: 50%;
  height: 50px;
  float: left;
}
.lefttriangle {
  width: 100%;
  height: 10px;
  left: 0px;
  top: 0px;
  background-image: linear-gradient(to right top, #ffffff 48%, transparent 50%);
}
.righttriangle {
  width: 100%;
  height: 10px;
  right: 0px;
  top: 0px;
  background: linear-gradient(to left top, #ffffff 48%, transparent 50%);
}
<div class="image">
  <img src="http://placekitten.com/1410/500">
  <div class="pointer">
    <div class="triangleWrapper">
      <div style="height: 100%;" class="lefttriangle"></div>
    </div>
    <div class="triangleWrapper">
      <div style="height: 100%;" class="righttriangle"></div>
    </div>
  </div>
</div>

Alternate Implementations:

Clip Paths: You can use clip-path feature also to produce a similar effect. The advantage of using clip-path is that it is both responsive and also produces a transparent cut. The SVG based clip-path has better browser support than the CSS version. This is not yet supported in IE though.

body,
html {
  height: 100%
}
.image {
  width: 1410px;
  margin-right: auto;
  margin-left: auto;
  height: 500px;
  overflow: hidden;
  position: relative;
}
.css-clip {
  -webkit-clip-path: polygon(0% 0%, 0% 90%, 50% 100%, 100% 90%, 100% 0%);
  clip-path: polygon(0% 0%, 0% 90%, 50% 100%, 100% 90%, 100% 0%);
}
.svg-clip {
  -webkit-clip-path: url(#clipper);
  -moz-clip-path: url(#clipper);
  clip-path: url(#clipper);
}
<!-- CSS Clip-path - Lower browser support -->
<div class="image css-clip">
  <img src="http://placekitten.com/1410/500">
</div>

<!-- SVG Clip-path - Better browser support -->

<svg width="0" height="0">
  <defs>
    <clipPath clipPathUnits="objectBoundingBox" id="clipper">
      <path d="M0,0 0,0.9 0.5,1 1,0.9 1,0z" />
    </clipPath>
  </defs>
</svg>
<div class="image svg-clip">
  <img src="http://placekitten.com/1410/500">
</div>

Using CSS Transform: You could also try using the approach mentioned in this answer. It achieves a pointed effect on the left side but it should be easy to adapt it to create a pointed effect on the bottom side.

body,
html {
  height: 100%
}
.image {
  width: 1410px;
  margin-right: auto;
  margin-left: auto;
  height: 500px;
  overflow: hidden;
  position: relative;
}
.top-container,
.bottom-container {
  position: absolute;
  bottom: 0px;
  height: 100%;
  width: 50%;
  overflow: hidden;
  backface-visibility: hidden;
}
.top-container {
  left: 0px;
  transform-origin: right bottom;
  transform: skewY(10deg);
}
.bottom-container {
  right: 0px;
  transform-origin: left bottom;
  transform: skewY(-10deg);
  background-position: 0% 100%;
}
.top-container:after,
.bottom-container:after {
  position: absolute;
  content: '';
  height: 100%;
  width: 100%;
  bottom: -62px;  /* tan(10) * (width/2) / 2 */
  background: url(http://placekitten.com/1410/500);
  background-size: 200% 100%;
}
.top-container:after {
  left: 0px;
  transform: skewY(-10deg);
}
.bottom-container:after {
  right: 0px;
  transform: skewY(10deg);
  background-position: 100% 0%;
}
<div class="image">
  <div class='top-container'></div>
  <div class='bottom-container'></div>
</div>

Solution 2:

Just found an insanely good solution on codepen using calc(50% - 1px)

https://codepen.io/hellonico/pen/xEYXmL

background: linear-gradient(7deg, currentColor calc(50% - 1px), transparent 50%);

No blur whatsoever, just a smooth edge

EDIT: .. apparently not in Safari?..