Puzzlemaker in Portal 2
I want to connect 2 button to one single dropper. I know how to connect but split into 2 connectors isolated... I don't know how to. I'll make a example:
As normally, if i connect 2 objects to the dropper, the dropper will only launch a cube AFTER we press to 2 buttons in same time. BUT i want to do in a different way, the 2 button work isolated. As i said before, it will only work after i press the 2 in same time.
( "." = deactivated connector
"," = activated connector
"O" = button
"U" = dropper
"H" = cube)
O . . . . . . U . . . . . . O
Now, i will press one of buttons.
o , , , , , , U . . . . . . O
See? If i press one of them, the dropper doens't work! But i want a solution, i want press a button and it work! As below:
| U
| |||
|o , , , , , , H . . . . . . O
And that's i want. Some solution?
Solution 1:
Sounds like you want an OR logic gate.
You will need to add 2 lasers and 1 receiver to your puzzle. Instead of connecting buttons to dropper, connect them to lasers. Then connect receiver to dropper, just like this:
L R L
◦ ◦ ◦
◦ U ◦ deactivated state
◦ ◦
O O
L—————R ◦ ◦ L
• • ◦
• U ◦ activated by left button
• ||| ◦
O H O
L ◦ ◦ R—————L
◦ • •
◦ U • activated by right button
◦ ||| •
O H O
where:
- "◦" - deactivated connector
- "•" - activated connector
- "—" - laser beam
- O - button
- U - dropper
- H - cube
- L - laser
- R - receiver