How to implement INotifyPropertyChanged in Xamarin.Forms
I am implementing a cart in Xamarin.Forms. In my cart page there is a ListView
with data. Each of the cell contains a button to select the count of item and amount. In the cart view there is a grand total label.
My problem is the grand total is not updating while the number picker changes. The calculation method is called upon item adding view cell. I know that i need to implement INotifyProperty
for this, but I'm unsure of how to do it.
I have a base view model which inherits INotifyProperty
that contains an event.
public class BaseViewModel : INotifyPropertyChanged
{
private double _price;
public double Price
{
get
{
return _price;
}
set
{
_price = value;
OnPropertyChanged("Price");}
}
protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
View model
public BaseViewModel()
{
App.Instance.ViewModel = this;
TempList = TempList ?? new ObservableCollection<cm_items>();
this.Title = AppResources.AppResource.Cart_menu_title;
this.Price = CartCell.price;
}
Solution 1:
As a design methodology, its better to implement MVVM as a subclass and implement it to your ViewModel
.
Sample Implementation:
public class ObservableProperty : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string propertyName)
{
var handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
I also strongly suggest implementing ICommand as a Dictionary structure like:
public abstract class ViewModelBase : ObservableProperty
{
public Dictionary<string,ICommand> Commands { get; protected set; }
public ViewModelBase()
{
Commands = new Dictionary<string,ICommand>();
}
}
So all todo in your ViewModel is just inherit the ViewModelBase class and use it
class LoginViewModel : ViewModelBase
{
#region fields
string userName;
string password;
#endregion
#region properties
public string UserName
{
get {return userName;}
set
{
userName = value;
OnPropertyChanged("UserName");
}
}
public string Password
{
get{return password;}
set
{
password = value;
OnPropertyChanged("Password");
}
}
#endregion
#region ctor
public LoginViewModel()
{
//Add Commands
Commands.Add("Login", new Command(CmdLogin));
}
#endregion
#region UI methods
private void CmdLogin()
{
// do your login jobs here
}
#endregion
}
Finally: Xaml Usage:
<Entry Placeholder="Username" Text="{Binding UserName}"/>
<Entry Placeholder="Password" Text="{Binding Password}" IsPassword="True"/>
<Button Text="Login" Command="{Binding Commands[Login]}"/>
Solution 2:
When I started Xamarin coding, the MVVM was a bit confusing until I discovered that the PropertyChangedEvent on the ViewModel fired off a signal to the View (ContentPage), and updated the Label/textbox/etc.
For those looking for the 'latest and greatest'... Here's some revised code:
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
var handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
and on your property Setter:
public string SomeProperty
{
get { return _somProperty; }
set
{
_someProperty= value;
OnPropertyChanged();
}
}
}
Nice? No? Saves having to pass the property name each time!
Solution 3:
For example try this view model:
public abstract class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected bool SetPropertyValue<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
{
if (value == null ? field != null : !value.Equals(field))
{
field = value;
var handler = this.PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
return true;
}
return false;
}
}
and in inherited classes use it like this:
private int myProperty;
public int MyProperty
{
get { return this.myProperty; }
set { this.SetPropertyValue(ref this.myProperty, value); }
}