*.dll.licenses file in obj directory not created with msbuild in TeamCity
I am working on upgrading our TeamCity projects from VS2012 to VS2015 and I am running into an issue compiling our MVC application.
Old MSBuild (v4.0.30319.34209) generates a file in the obj directory called MyApplication.Web.Mvc.dll.licenses
which apparently is required for building, but we have no idea what the file is actually used for.
New MSBuild (v14.0.23107.0) does not create this MyApplication.Web.Mvc.dll.licenses
file, so the build fails with the following error:
CSC error CS1566: Error reading resource 'MyApplication.Web.Mvc.dll.licenses'
-- 'Could not find file 'C:\BuildAgent\work\58ddf5f1234d8c8a\application\MyApplication\MyApplication.Web.Mvc\obj\Release\MyApplication.Web.Mvc.dll.licenses'.'
I have been running the builds manually via cmd on the machine, and the dll.licenses
file gets created whenever running the build using the old msbuild, just not the new one.
The file gets created on the development machines running VS2015, but not on the Teamcity build server. So it seems to me that something else is out of date?
After a bit more googling, I stumbled upon this thread on MSDN.
The solution suggested here is to install the Windows 10 SDK. We did this on our TeamCity build server running Windows Server 2012 R2 using the default installation options, and after a reboot, our build was working again.
Hope this helps :)
The answer "Install the Windows 10 SDK" is correct - basically. But there is an additional pitfall: There is more then one version existing of this SDKs: https://developer.microsoft.com/en-us/windows/downloads/sdk-archive
By the writing of this comment:
- July 2015 (Version 10.0.26624.0) contains .NET Framework 4.6 SDK
- Nov. 2015 (Version 10.0.10586.212) contains .NET Framework 4.6.1 SDK
- Aug. 2016 (Version 10.0.14393.0) contains .NET Framework 4.6.2 SDK
Check your VS 2015 output and what version of LC.exe is called. Then install the appropriate SDK on the build server. Don't forget to install Microsoft Build Tools 2015 too.
Note: My build is targeting .net 4.5, but above is needed to build on TeamCity with 2015 tools.
In my case TFS was using the license compiler lc.exe
from the older SDK folder
C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0A\bin\NETFX 4.0 Tools\lc.exe
instead of
C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.6 Tools\x64\LC.exe
This issue was solved by adding the following msbuild argument to the build definition:
/p:FrameworkOverride="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.6.2"
You can also get rid of these issues and make your life easier by installing visual studio on the build server and adding a visual studio build step to replace your 2015 msbuild step
I'm using Atlassian Bamboo as our build server but otherwise had exactly the same problem described here. I tried every solution in this thread but couldn't get anything to work. In the end, I used the new version of MSBuild that comes with Visual Studio 2017 and suddenly my licence dll was created correctly. In my case, the MSBuild.exe can be found at:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin\MSBuild.exe
Could be helpful for someone:
After installing the Windows 10 SDK and rebooting my server, I've added /p:VisualStudioVersion=14.0 /p:TargetFrameworkVersion=v4.5.2
to my msbuild.exe. That solved it in my case.