Getting Mouse Coordinates in Swift
Solution 1:
You should take a look at NSEvent method mouseLocation
edit/update: Xcode 11 • Swift 5.1
If you would like to monitor events on any window when your app is active, you can add a LocalMonitorForEvents matching mouseMoved mask and if it is not active a GlobalMonitorForEvents. Note that you need set to your window property acceptsMouseMovedEvents
to true
import Cocoa
class ViewController: NSViewController {
lazy var window: NSWindow = self.view.window!
var mouseLocation: NSPoint { NSEvent.mouseLocation }
var location: NSPoint { window.mouseLocationOutsideOfEventStream }
override func viewDidLoad() {
super.viewDidLoad()
NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
print("mouseLocation:", String(format: "%.1f, %.1f", self.mouseLocation.x, self.mouseLocation.y))
print("windowLocation:", String(format: "%.1f, %.1f", self.location.x, self.location.y))
return $0
}
NSEvent.addGlobalMonitorForEvents(matching: [.mouseMoved]) { _ in
print(String(format: "%.0f, %.0f", self.mouseLocation.x, self.mouseLocation.y))
}
}
override func viewWillAppear() {
super.viewWillAppear()
window.acceptsMouseMovedEvents = true
}
}
Sample project
Solution 2:
You can get the current mouse location in this way:
-
Declare this in your view controller class:
var mouseLocation: NSPoint? { self.view.window?.mouseLocationOutsideOfEventStream }
-
Then, you can get the current mouse location and convert in your desired view coordinates:
if let currentMouseLocation = self.mouseLocation{ let pointInTargetView = self.**targetView**.convert(currentMouseLocation, from: self.view) }