What does the ampersand mean in a Rust type?
Solution 1:
This means you'll be passing in a reference to the object, as opposed to moving the object itself. It's important to distinguish this because if your function looked like:
fn eat(self) {
println!("{} is done eating.", self.name);
}
and you tried calling it then using the variable after, you'd get an error
object = Foo::new();
object.eat();
object.something(); // error, because you moved object in eat
because when you don't specify &
, rust moves the value into the function and your original binding no longer has ownership. check out this minimal example I created (playground version):
struct Foo {
x : u32
}
impl Foo {
fn eat(self) {
println!("eating");
}
fn something(&self) {
println!("else");
}
}
fn main() {
println!("Hello, world!");
let g = Foo { x: 5 };
g.eat();
g.something(); // if this comes before eat, no errors because we arent moving
}
Now switch something
to be called before eat
. Because something
only takes a reference, g
still has ownership and you can continue on. eat
on the other hand moves g
and you no longer can use g
.