How to programmatically select a row in UITableView in Swift

Solution 1:

Swift 3 to Swift 5 Solution

Selecting a Row

let indexPath = IndexPath(row: 0, section: 0)
myTableView.selectRow(at: indexPath, animated: true, scrollPosition: .bottom)
myTableView.delegate?.tableView!(myTableView, didSelectRowAt: indexPath)

DeSelecting a Row

let deselectIndexPath = IndexPath(row: 7, section: 0)
myTableView.deselectRow(at: deselectIndexPath, animated: true)
myTableView.delegate?.tableView!(myTableView, didDeselectRowAt: indexPath)

Solution 2:

The statement

self.tableView.selectRowAtIndexPath(index, animated: true, scrollPosition: UITableViewScrollPosition.Middle)

assumes that tableView is a property of the view controller, connected to a table view in the Storyboard. A UITableViewController, for example, already has this property.

In your case, the view controller is a not a table view controller but a subclass of a UIViewController. It also has an outlet that is connected to the table view, but it is not called tableView but menuTable. Then of course you have to call

self.menuTable.selectRowAtIndexPath(index, animated: true, scrollPosition: UITableViewScrollPosition.Middle)

to select a row of that table view.

The strange error messages are caused by the fact that self.tableView can also be understood by the compiler as a "curried function" (compare http://oleb.net/blog/2014/07/swift-instance-methods-curried-functions/).

Solution 3:

Use below code,after loading your table view with data:

let rowToSelect:NSIndexPath = NSIndexPath(forRow: 0, inSection: 0);  //slecting 0th row with 0th section
self.tableView.selectRowAtIndexPath(rowToSelect, animated: true, scrollPosition: UITableViewScrollPosition.None);

now,you have to manually call didSelectRowAtIndexPath: delegate method using below code:

self.tableView(self.tableView, didSelectRowAtIndexPath: rowToSelect); //Manually trigger the row to select

Thanks.

Solution 4:

Swift 3.x

if you want to do it at the 'cell-creation', you can do it like this

func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    let cell = TableViewCell()
    let item = items[indexPath.row]

    cell.textLabel?.text    = item.title

    if (item.checked) {
        tableView.selectRow(at: indexPath, animated: false, scrollPosition: .none)
    }

    return cell
}

Solution 5:

Using Swift 2.x, as described by Pankaj purohit answers the correct method is:

func tapRowAtIndex(index:Int) {
        let rowToSelect:NSIndexPath = NSIndexPath(forRow: index, inSection: 0)
        self.tableView.selectRowAtIndexPath(rowToSelect, animated: true, scrollPosition: UITableViewScrollPosition.None)
        self.tableView(self.tableView, didSelectRowAtIndexPath: rowToSelect)
}

Keep in mind that if you call this method from an external class for example, you dont know when tableView has finished its loading, so what's the possibilities?, how to workaround this problem? :

Step one: create a class boolean var

var automatingTap: Bool = false

Step two: check when the table finish its loading and launch an "end operations" method:

func tableView(tableView: UITableView, didEndDisplayingCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) 
{
    let lastRowIndex = tableView.numberOfRowsInSection(0)
    if indexPath.row == lastRowIndex - 1 {
       endOperations()
    }
}

func endOperations() 
{
   print("finished loading")
   if automatingTap {
        tapRowAtIndex(0)
        automatingTap = false
   }
}

Step three: call my tableView class from another class

for example:

override func prepareForSegue(segue: UIStoryboardSegue?, sender: AnyObject?) {
    if segue!.identifier == "DetailsTableView" {
        let viewController:ViewController = segue!.destinationViewController as ViewController
        viewController.automatingTap = true
    }
}