How to serialize boost::dynamic_bitset?
Solution 1:
I went ahead and filed the pull request to add Serialization support to Boost Dynamic Bitset
Serialization using the public interface isn't optimal as
to_block_range()
/from_block_range()
require copying ofm_bits
(and subsequentresize()
).I added a generic implementation to Boost Dynamic Bitset. The changes merge cleanly against develop or master (1_58_0).
Changes
Implementation added with
- minimal intrusiveness, only a nested friend (
class serialization_impl;
) has been forward declared to "key-hole" the required friend access through- This class, as well as the actual ADL hook for Boost Serialization are implemented in a separate header (
dynamic_bitset/serialization.hpp
, similar to other boost libraries with serialization support).- This means that zero dependencies on Boost Serialization stuff exists unless
boost/dynamic_bitset/serialization.hpp
is actually included- Zero copy is achieved (leveraging
std::vector<Block>
's builtin support in Boost Serialization)Tests
The second commit in the pull request adds tests for this feature. I'm not sure how to add the
dyn_bitset_unit_tests5.cpp
to the Jamfile. I suppose something else must be done to ensure linking to Boost System and Boost Serialization. I have run the tests myself using a simple wrapper:#include <modular-boost/libs/dynamic_bitset/dyn_bitset_unit_tests5.cpp> int main() { test_main(0, nullptr); }
Which can then be compiled and run with e.g.
g++ main.cpp -lboost_system -lboost_serialization && ./a.out
No output means no errors.
Solution 2:
dynamic_bitset<>
is not serializable, as you've found out (std::bitset<N>
is different type).
Not to worry, though, you can add it without too much effort:
namespace boost { namespace serialization {
template <typename Ar, typename Block, typename Alloc>
void save(Ar& ar, dynamic_bitset<Block, Alloc> const& bs, unsigned) {
size_t num_bits = bs.size();
std::vector<Block> blocks(bs.num_blocks());
to_block_range(bs, blocks.begin());
ar & num_bits & blocks;
}
template <typename Ar, typename Block, typename Alloc>
void load(Ar& ar, dynamic_bitset<Block, Alloc>& bs, unsigned) {
size_t num_bits;
std::vector<Block> blocks;
ar & num_bits & blocks;
bs.resize(num_bits);
from_block_range(blocks.begin(), blocks.end(), bs);
bs.resize(num_bits);
}
template <typename Ar, typename Block, typename Alloc>
void serialize(Ar& ar, dynamic_bitset<Block, Alloc>& bs, unsigned version) {
split_free(ar, bs, version);
}
} }
This works e.g. Live On Coliru
int main() {
A a;
for (int i=0; i<128; ++i)
a.x.resize(11*i, i%2);
std::stringstream ss;
{
boost::archive::text_oarchive oa(ss);
oa << a;
}
std::cout << ss.str();
{
boost::archive::text_iarchive ia(ss);
A b;
ia >> b;
assert(a.x == b.x);
}
}
Note that if you can't afford to copy the blocks vector, it's equally easy to add serialization directly on the m_bits
level, but that requires intrusive changes (friend access required at a minimum).
Such a thing would easily be added to boost in a pull request.