What is the difference between const_iterator and non-const iterator in the C++ STL?
What is the difference between a const_iterator
and an iterator
and where would you use one over the other?
const_iterator
s don't allow you to change the values that they point to, regular iterator
s do.
As with all things in C++, always prefer const
, unless there's a good reason to use regular iterators (i.e. you want to use the fact that they're not const
to change the pointed-to value).
They should pretty much be self-explanatory. If iterator points to an element of type T, then const_iterator points to an element of type 'const T'.
It's basically equivalent to the pointer types:
T* // A non-const iterator to a non-const element. Corresponds to std::vector<T>::iterator
T* const // A const iterator to a non-const element. Corresponds to const std::vector<T>::iterator
const T* // A non-const iterator to a const element. Corresponds to std::vector<T>::const_iterator
A const iterator always points to the same element, so the iterator itself is const. But the element it points to does not have to be const, so the element it points to can be changed. A const_iterator is an iterator that points to a const element, so while the iterator itself can be updated (incremented or decremented, for example), the element it points to can not be changed.
Unfortunaty, a lot of the methods for the STL containers takes iterators instead of const_iterators as parameters. So if you have a const_iterator, you can't say "insert an element before the element that this iterator points to" (saying such a thing is not conceptually a const violation, in my opinion). If you want do that anyway, you have to convert it to a non-const iterator using std::advance() or boost::next(). Eg. boost::next(container.begin(), std::distance(container.begin(), the_const_iterator_we_want_to_unconst)). If container is a std::list, then the running time for that call will be O(n).
So the universal rule to add const wherever it is "logical" to do so, is less universal when it comes to STL containers.
However, boost containers take const_iterators (eg. boost::unordered_map::erase()). So when you use boost containers you can be "const agressive". By the way, do anyone know if or when the STL containers will be fixed?
Use const_iterator whenever you can, use iterator when you have no other choice.