Progress bar with divider
replace ProgressDrawable
from my answer with the modified one:
class ProgressDrawable extends Drawable {
private static final int NUM_SEGMENTS = 4;
private final int mForeground;
private final int mBackground;
private final Paint mPaint = new Paint();
private final RectF mSegment = new RectF();
public ProgressDrawable(int fgColor, int bgColor) {
mForeground = fgColor;
mBackground = bgColor;
}
@Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
@Override
public void draw(Canvas canvas) {
float level = getLevel() / 10000f;
Rect b = getBounds();
float gapWidth = b.height() / 2f;
float segmentWidth = (b.width() - (NUM_SEGMENTS - 1) * gapWidth) / NUM_SEGMENTS;
mSegment.set(0, 0, segmentWidth, b.height());
mPaint.setColor(mForeground);
for (int i = 0; i < NUM_SEGMENTS; i++) {
float loLevel = i / (float) NUM_SEGMENTS;
float hiLevel = (i + 1) / (float) NUM_SEGMENTS;
if (loLevel <= level && level <= hiLevel) {
float middle = mSegment.left + NUM_SEGMENTS * segmentWidth * (level - loLevel);
canvas.drawRect(mSegment.left, mSegment.top, middle, mSegment.bottom, mPaint);
mPaint.setColor(mBackground);
canvas.drawRect(middle, mSegment.top, mSegment.right, mSegment.bottom, mPaint);
} else {
canvas.drawRect(mSegment, mPaint);
}
mSegment.offset(mSegment.width() + gapWidth, 0);
}
}
@Override
public void setAlpha(int alpha) {
}
@Override
public void setColorFilter(ColorFilter cf) {
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
and create it like this:
Drawable d = new ProgressDrawable(0xdd00ff00, 0x4400ff00);
/**
* Created by nagendra on 16/06/15.
*/
public class ProgressBarDrawable extends Drawable {
private int parts = 10;
private Paint paint = null;
private int fillColor = Color.parseColor("#2D6EB9");
private int emptyColor = Color.parseColor("#233952");
private int separatorColor = Color.parseColor("#FFFFFF");
private RectF rectFill = null;
private RectF rectEmpty = null;
private List<RectF> separators = null;
public ProgressBarDrawable(int parts)
{
this.parts = parts;
this.paint = new Paint(Paint.ANTI_ALIAS_FLAG);
this.separators = new ArrayList<RectF>();
}
@Override
protected boolean onLevelChange(int level)
{
invalidateSelf();
return true;
}
@Override
public void draw(Canvas canvas)
{
// Calculate values
Rect b = getBounds();
float width = b.width();
float height = b.height();
int spaceFilled = (int)(getLevel() * width / 10000);
this.rectFill = new RectF(0, 0, spaceFilled, height);
this.rectEmpty = new RectF(spaceFilled, 0, width, height);
int spaceBetween = (int)(width / 100);
int widthPart = (int)(width / this.parts - (int)(0.9 * spaceBetween));
int startX = widthPart;
for (int i=0; i<this.parts - 1; i++)
{
this.separators.add( new RectF(startX, 0, startX + spaceBetween, height) );
startX += spaceBetween + widthPart;
}
// Foreground
this.paint.setColor(this.fillColor);
canvas.drawRect(this.rectFill, this.paint);
// Background
this.paint.setColor(this.emptyColor);
canvas.drawRect(this.rectEmpty, this.paint);
// Separator
this.paint.setColor(this.separatorColor);
for (RectF separator : this.separators)
{
canvas.drawRect(separator, this.paint);
}
}
@Override
public void setAlpha(int alpha)
{
}
@Override
public void setColorFilter(ColorFilter cf)
{
}
@Override
public int getOpacity()
{
return PixelFormat.TRANSLUCENT;
}
}
in XM Layout
<ProgressBar
android:id="@+id/progress_bar_test"
android:layout_width="match_parent"
android:layout_height="wrap_content"
style="?android:attr/progressBarStyleHorizontal"
android:max="100"
android:progress="10"
android:layout_marginLeft="16dp"
android:layout_marginRight="16dp"
/>
ProgressBar progressBar= (ProgressBar)findViewById(R.id.progress_bar_test);
ProgressBarDrawable bgProgress= new ProgressBarDrawable(5);
progressBar.setProgressDrawable(bgProgress);
With the help of this and this answers, I could create my customized version of the segmented horizontal progress bar.
First, Create a class as follows.
public class SegmentedProgressDrawable extends Drawable {
private int parts;
private Paint paint;
private int fillColor;
private int emptyColor;
private int cutOffWidth;
private int separatorColor;
public SegmentedProgressDrawable(int parts, int fillColor, int emptyColor, int separatorColor) {
this.parts = parts;
this.fillColor = fillColor;
this.emptyColor = emptyColor;
this.separatorColor = separatorColor;
this.paint = new Paint(Paint.ANTI_ALIAS_FLAG);
}
@Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
@Override
public void draw(@NonNull Canvas canvas) {
// Calculate values
Rect bounds = getBounds();
float actualWidth = bounds.width();
float actualHeight = bounds.height();
//width with dividers + segment width
int fullBlockWidth = (int) (actualWidth / this.parts);
//ToDo: to change the width of segment change this line
int segmentWidth = (int) (fullBlockWidth * 0.2f);
// int dividerWidth =fullBlockWidth-segmentWidth;
cutOffWidth = (int) (getLevel() * actualWidth / 10000);
//Draw separator as background
RectF fullBox = new RectF(0, 0, actualWidth, actualHeight);
this.paint.setColor(this.separatorColor);
canvas.drawRect(fullBox, this.paint);
//start drawing lines as segmented bars
int startX = 0;
for (int i = 0; i < this.parts; i++) {
int endX = startX + segmentWidth;
//in ideal condition this would be the rectangle
RectF part = new RectF(startX, 0, endX, actualHeight);
//if the segment is below level the paint color should be fill color
if ((startX + segmentWidth) <= cutOffWidth) {
this.paint.setColor(this.fillColor);
canvas.drawRect(part, this.paint);
}
//if the segment is started below the level but ends above the level than we need to create 2 different rectangle
else if (startX < cutOffWidth) {
RectF part1 = new RectF(startX, 0, cutOffWidth, actualHeight);
this.paint.setColor(this.fillColor);
canvas.drawRect(part1, this.paint);
RectF part2 = new RectF(cutOffWidth, 0, startX + segmentWidth, actualHeight);
this.paint.setColor(this.emptyColor);
canvas.drawRect(part2, this.paint);
}
//if the segment is above level the paint color should be empty color
else {
this.paint.setColor(this.emptyColor);
canvas.drawRect(part, this.paint);
}
//update the startX to start the new segment with the gap of divider and segment width
startX += fullBlockWidth;
}
}
@Override
public void setAlpha(int alpha) {
}
@Override
public void setColorFilter(ColorFilter cf) {
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
And I, used it as follows:
horizontalProgressBar = findViewById(R.id.horizontal_progress_bar);
int fillColor = ContextCompat.getColor(getActivity(), R.color.primary);
int emptyColor = ContextCompat.getColor(getActivity(), R.color.color_redeem_badge_bg);
int separatorColor = ContextCompat.getColor(getActivity(), R.color.transparent);
SegmentedProgressDrawable progressDrawable = new SegmentedProgressDrawable(20, fillColor, emptyColor, separatorColor);
horizontalProgressBar.setProgressDrawable(progressDrawable);
horizontalProgressBar.setProgress(60);