What is the difference between the Intel x86 Atom and Atom_64 system images?

According with this article

With Google’s recent release of its x86 64-bit Android 5.0 emulator image, developers can create 64-bit apps for Intel Atom processor-based devices.

Android 32-bit vs 64-bit

Many 64-bit platforms today, including Solaris, AIX*, HP-UX*, Linux*, OS X*, BSD, and IBM z/OS*, use an LP64 model. Since Android is based on the Linux kernel, Android 64-bit platforms also use the LP64 model.

Intel 64-bit CPUs have a 32-bit compatibility mode. While 32-bit applications will run on 64-bit processors, compiling with a 64-bit optimizing compiler allows them to take advantage of the architectural benefits of a 64-bit environment.

How to run 64-bit apps on emulators

Create a new Android virtual device (AVD) based on Intel Atom processor 64-bit system image and open the AVD Manager in SDK Manager or ADT. Then click ‘create’ and fill the fields as shown in the Figure . Now the 64-bit AVD emulator is ready to run.

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64-Bit Android* OS

By default, all 32-bit applications run without a glitch on 64-bit processors, but might run slower than applications tuned to run on 64-bit processors.

Android is ready for 64-bit processing

One of the key benefits of the move from 32-bit to 64-bit chips is largely theoretical right now: support for exabytes of RAM, rather than mere gigabytes. But the way 64-bit chips handle memory can also lead to improved performance in some tasks.

Summary

Android with 64-bit technologies for Intel Atom processor-based platforms can help developers to optimize their applications now. Building Android applications for 64-bit is just as easy as building traditional 32-bit Android applications. You can now use the official Android 64-bit emulator to run and debug 64-bit apps.

Maybe this articles can help you to understand the difference between this system images.

Update

Google now encourage to use x86 emulator like you can see in this image

enter image description here

The difference is that when using x86 images, it now uses fast, hardware-accelerated virtualization under the right conditions (HAXM) so it doesn't feel like there's a fat middle layer anymore.


FYI: In the official Android Studio documentation it says that "x86 system images run the fastest in the emulator."

I haven't tried the 64bit, so I can't really comment on that. Maybe someone else can.


i have tried both and x86_64 happens to be a little slower than x86. what i found out after a little research is that x86 can run on 32 bit based instruction set and 64 bit based while x86_64 runs only on 64 bit which needs somekind of more decoding...

you can also check here https://developer.android.com/ndk/guides/x86-64.html for more info..


x86 means 32 bit system. Now I have read all the above answers and I'll directly come to the point.

x86 Atom -> 32bit Intel CPU with 32bit android simulation

x86 Atom_64 -> 32bit Intel CPU with 64bit android simulation