checking for typeof error in JS
You can use the instanceof
operator (but see caveat below!).
var myError = new Error('foo');
myError instanceof Error // true
var myString = "Whatever";
myString instanceof Error // false
The above won't work if the error was thrown in a different window/frame/iframe than where the check is happening. In that case, the instanceof Error
check will return false, even for an Error
object. In that case, the easiest approach is duck-typing.
if (myError && myError.stack && myError.message) {
// it's an error, probably
}
However, duck-typing may produce false positives if you have non-error objects that contain stack
and message
properties.
I asked the original question - @Trott's answer is surely the best.
However with JS being a dynamic language and with there being so many JS runtime environments, the instanceof
operator can fail especially in front-end development when crossing boundaries such as iframes. See:
https://github.com/mrdoob/three.js/issues/5886
If you are ok with duck typing, this should be good:
let isError = function(e){
return e && e.stack && e.message;
}
I personally prefer statically typed languages, but if you are using a dynamic language, it's best to embrace a dynamic language for what it is, rather than force it to behave like a statically typed language.
if you wanted to get a little more precise, you could do this:
let isError = function(e){
return e && e.stack && e.message && typeof e.stack === 'string'
&& typeof e.message === 'string';
}
You can use Object.prototype.toString
to easily check if an object is an Error
, which will work for different frames as well.
function isError(obj){
return Object.prototype.toString.call(obj) === "[object Error]";
}
function isError(obj){
return Object.prototype.toString.call(obj) === "[object Error]";
}
console.log("Error:", isError(new Error));
console.log("RangeError:", isError(new RangeError));
console.log("SyntaxError:", isError(new SyntaxError));
console.log("Object:", isError({}));
console.log("Array:", isError([]));
This behavior is guaranteed by the ECMAScript Language Specification.
Object.prototype.toString
:
When the toString method is called, the following steps are taken:
- If the this value is undefined, return "[object Undefined]".
- If the this value is null, return "[object Null]".
- Let O be the result of calling ToObject passing the this value as the argument.
- Let class be the value of the [[Class]] internal property of O.
- Return the String value that is the result of concatenating the three Strings "[object ", class, and "]".
Properties of Error Instances:
Error instances inherit properties from the Error prototype object and their
[[Class]]
internal property value is "Error". Error instances have no special properties.