What's the difference between a protocol extended from AnyObject and a class-only protocol?

Both this declaration

protocol SomeProtocol : AnyObject {
}

and this declaration

protocol SomeProtocol : class {
}

seem to make it so that only classes can conform to this protocol (i.e. that the instances of the protocol are references to objects), and have no other effects.

Is there any difference between them? Should one be preferred over the other? If not, why is there two ways to do the same thing?

I am using the latest released Xcode 6.3.1.


Solution 1:

This was answered by an official Swift developer (Slava_Pestov) on the Swift forums. Here is the summary:

  • You should use AnyObject (protocol SomeProtocol: AnyObject).

  • AnyObject and class are equivalent. There is no difference.

  • class will eventually be deprecated.

Solution 2:

Regarding the answer https://forums.swift.org/t/class-only-protocols-class-vs-anyobject/11507/4, this answer is deprecated. These words are the same now.

DEPRECATED

Update: After consulting with the powers that be, the two definitions are supposed to be equivalent, with AnyObject being used as a stand-in while class was being finished. In the future the latter will obviate the former but, for now, they do present a few minor differences.

The difference lies in the semantics of @objc declarations. With AnyObject, the expectation is that conforming classes may or may not be proper Objective-C objects, but the language treats them as such anyway (in that you lose static dispatch sometimes). The takeaway from this is that you can treat an AnyObject et al. protocol constraint as a way to ask for @objc member functions as shown in the example in documentation for AnyObject in the STL:

import Foundation
class C {
     @objc func getCValue() -> Int { return 42 }
}

// If x has a method @objc getValue()->Int, call it and
// return the result.  Otherwise, return nil.
func getCValue1(x: AnyObject) -> Int? {
    if let f: ()->Int = x.getCValue { // <===
        return f()
    }
    return nil
}
 // A more idiomatic implementation using "optional chaining"
func getCValue2(x: AnyObject) -> Int? {
    return x.getCValue?() // <===
}
 // An implementation that assumes the required method is present
func getCValue3(x: AnyObject) -> Int { // <===
    return x.getCValue() // x.getCValue is implicitly unwrapped. // <===
}

The same example falls over immediately if you change that to a class-deriving protocol:

import Foundation

protocol SomeClass : class {}

class C : SomeClass {
    @objc func getCValue() -> Int { return 42 }
}

// If x has a method @objc getValue()->Int, call it and
// return the result.  Otherwise, return nil.
func getCValue1(x: SomeClass) -> Int? {
    if let f: ()->Int = x.getCValue { // <=== SomeClass has no member 'getCValue'
        return f()
    }
    return nil
}

// A more idiomatic implementation using "optional chaining"
func getCValue2(x: SomeClass) -> Int? {
    return x.getCValue?() // <=== SomeClass has no member 'getCValue'
}

// An implementation that assumes the required method is present
func getCValue3(x: SomeClass) -> Int { // <===
    return x.getCValue() // <=== SomeClass has no member 'getCValue'
}

So it seems class is a more conservative version of AnyObject that should be used when you only care about reference semantics and not about dynamic member lookups or Objective-C bridging.

Solution 3:

In the Swift programming language guide for protocols, under the Class-Only Protocols section. It only mentioned AnyObject, but not class.

You can limit protocol adoption to class types (and not structures or enumerations) by adding the AnyObject protocol to a protocol’s inheritance list.

protocol SomeClassOnlyProtocol: AnyObject, SomeInheritedProtocol {
    // class-only protocol definition goes here
}

For that reason, I will suggest using AnyObject over class for new code or new project. Other than that, I don't see any obvious difference between them.