UIBarButtonItem in navigation bar programmatically?
Custom button image without setting button frame:
You can use init(image: UIImage?, style: UIBarButtonItemStyle, target: Any?, action: Selector?)
to initializes a new item using the specified image and other properties.
let button1 = UIBarButtonItem(image: UIImage(named: "imagename"), style: .plain, target: self, action: Selector("action")) // action:#selector(Class.MethodName) for swift 3
self.navigationItem.rightBarButtonItem = button1
Check this Apple Doc. reference
UIBarButtonItem with custom button image using button frame
FOR Swift 3.0
let btn1 = UIButton(type: .custom)
btn1.setImage(UIImage(named: "imagename"), for: .normal)
btn1.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
btn1.addTarget(self, action: #selector(Class.Methodname), for: .touchUpInside)
let item1 = UIBarButtonItem(customView: btn1)
let btn2 = UIButton(type: .custom)
btn2.setImage(UIImage(named: "imagename"), for: .normal)
btn2.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
btn2.addTarget(self, action: #selector(Class.MethodName), for: .touchUpInside)
let item2 = UIBarButtonItem(customView: btn2)
self.navigationItem.setRightBarButtonItems([item1,item2], animated: true)
FOR Swift 2.0
and older
let btnName = UIButton()
btnName.setImage(UIImage(named: "imagename"), forState: .Normal)
btnName.frame = CGRectMake(0, 0, 30, 30)
btnName.addTarget(self, action: Selector("action"), forControlEvents: .TouchUpInside)
//.... Set Right/Left Bar Button item
let rightBarButton = UIBarButtonItem()
rightBarButton.customView = btnName
self.navigationItem.rightBarButtonItem = rightBarButton
Or simply use init(customView:) like
let rightBarButton = UIBarButtonItem(customView: btnName) self.navigationItem.rightBarButtonItem = rightBarButton
For System UIBarButtonItem
let camera = UIBarButtonItem(barButtonSystemItem: .Camera, target: self, action: Selector("btnOpenCamera"))
self.navigationItem.rightBarButtonItem = camera
For set more then 1 items use rightBarButtonItems
or for left side leftBarButtonItems
let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
let item1 = UIBarButtonItem()
item1.customView = btn1
let btn2 = UIButton()
btn2.setImage(UIImage(named: "img2"), forState: .Normal)
btn2.frame = CGRectMake(0, 0, 30, 30)
btn2.addTarget(self, action: Selector("action2:"), forControlEvents: .TouchUpInside)
let item2 = UIBarButtonItem()
item2.customView = btn2
self.navigationItem.rightBarButtonItems = [item1,item2]
Using setLeftBarButtonItem
or setRightBarButtonItem
let btn1 = UIButton()
btn1.setImage(UIImage(named: "img1"), forState: .Normal)
btn1.frame = CGRectMake(0, 0, 30, 30)
btn1.addTarget(self, action: Selector("action1:"), forControlEvents: .TouchUpInside)
self.navigationItem.setLeftBarButtonItem(UIBarButtonItem(customView: btn1), animated: true);
For swift >= 2.2 action should be
#selector(Class.MethodName)
... for e.g.btnName.addTarget(self, action: #selector(Class.MethodName), forControlEvents: .TouchUpInside)
It's much easier with Swift 4
or Swift 4.2
inside your ViewDidLoad
method, define your button and add it to the navigation bar.
override func viewDidLoad() {
super.viewDidLoad()
let logoutBarButtonItem = UIBarButtonItem(title: "Logout", style: .done, target: self, action: #selector(logoutUser))
self.navigationItem.rightBarButtonItem = logoutBarButtonItem
}
then you need to define the function that you mentioned inside action parameter as below
@objc func logoutUser(){
print("clicked")
}
You need to add the @objc
prefix as it's still making use of the legacy stuff (Objective C).
Just setup UIBarButtonItem
with customView
For example:
var leftNavBarButton = UIBarButtonItem(customView:yourButton)
self.navigationItem.leftBarButtonItem = leftNavBarButton
or use setFunction
:
self.navigationItem.setLeftBarButtonItem(UIBarButtonItem(customView: yourButton), animated: true);
I just stumbled upon this question and here is an update for Swift 3 and iOS 10:
let testUIBarButtonItem = UIBarButtonItem(image: UIImage(named: "test.png"), style: .plain, target: self, action: nil)
self.navigationItem.rightBarButtonItem = testUIBarButtonItem
It is definitely much faster than creating the UIButton with all the properties and then subsequently adding the customView to the UIBarButtonItem.
And if you want to change the color of the image from the default blue to e.g. white, you can always change the tint color:
test.tintColor = UIColor.white()
PS You should obviously change the selector etc. for your app :)