Is it possible to create an Android Service that listens for hardware key presses?
I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible?
From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service". Does this mean it can't be done without rewriting Launcher, or is there something obvious I'm missing?
public class ServiceName extends Service {
@Override
public void onCreate() {
//Stuff
}
public IBinder onBind(Intent intent) {
//Stuff
return null;
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if(event.getAction() == KeyEvent.ACTION_DOWN) {
switch(keyCode) {
case KeyEvent.KEYCODE_A:
//Stuff
return true;
case KeyEvent.KEYCODE_B:
//Stuff
return true;
//etc.
}
}
return super.onKeyDown(keyCode, event);
}
}
I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect anyone but me to want this. I just think it'd be nice, for example, to use the camera button to wake the phone.
Solution 1:
As far as I know KeyEvents can only be handled by Activities as they are the interface to the user pressing the keys. Services run in the background and are not intended to react on user input. That's also the reason of your compiler warning "onKeyDown is undefined for the type Service". Service or any of it's Superclasses don't implement the KeyEvent.Callback interface. As a workaround you could register an Activity in your AndroidManifest.xml
to react on certain system notifications such as android.intent.action.SCREEN_ON
. When the power button is pressed to turn on the screen your activity could be started, initializing a service of some kind and go back to the background. If that's what you intend to do. See Intent docs for possible Actions.
Hope that helped...
Solution 2:
This requires Lollipop (v5.0/API 21) or higher, and can only detect volume keys
It will override volume key action, so using it globally may not be desired.
public class VolumeKeyController {
private MediaSessionCompat mMediaSession;
private final Context mContext;
public VolumeKeyController(Context context) {
mContext = context;
}
private void createMediaSession() {
mMediaSession = new MediaSessionCompat(mContext, KeyUtil.log);
mMediaSession.setFlags(MediaSessionCompat.FLAG_HANDLES_MEDIA_BUTTONS |
MediaSessionCompat.FLAG_HANDLES_TRANSPORT_CONTROLS);
mMediaSession.setPlaybackState(new Builder()
.setState(PlaybackStateCompat.STATE_PLAYING, 0, 0)
.build());
mMediaSession.setPlaybackToRemote(getVolumeProvider());
mMediaSession.setActive(true);
}
private VolumeProviderCompat getVolumeProvider() {
final AudioManager audio = mContext.getSystemService(Context.AUDIO_SERVICE);
int STREAM_TYPE = AudioManager.STREAM_MUSIC;
int currentVolume = audio.getStreamVolume(STREAM_TYPE);
int maxVolume = audio.getStreamMaxVolume(STREAM_TYPE);
final int VOLUME_UP = 1;
final int VOLUME_DOWN = -1;
return new VolumeProviderCompat(VolumeProviderCompat.VOLUME_CONTROL_RELATIVE, maxVolume, currentVolume) {
@Override
public void onAdjustVolume(int direction) {
// Up = 1, Down = -1, Release = 0
// Replace with your action, if you don't want to adjust system volume
if (direction == VOLUME_UP) {
audio.adjustStreamVolume(STREAM_TYPE,
AudioManager.ADJUST_RAISE, AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE);
}
else if (direction == VOLUME_DOWN) {
audio.adjustStreamVolume(STREAM_TYPE,
AudioManager.ADJUST_LOWER, AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE);
}
setCurrentVolume(audio.getStreamVolume(STREAM_TYPE));
}
};
}
// Call when control needed, add a call to constructor if needed immediately
public void setActive(boolean active) {
if (mMediaSession != null) {
mMediaSession.setActive(active);
return;
}
createMediaSession();
}
// Call from Service's onDestroy method
public void destroy() {
if (mMediaSession != null) {
mMediaSession.release();
}
}
}