Avoiding encumberance in New Vegas
Solution 1:
The single most important thing to remember is that you do not need most of this junk. And I'm not even talking about the 300 year old Blamco Mac & Cheese or enough liquor to drown the Strip.
I'm talking all those Merc _____ Outfits, the 7 Metal Armors those raiders were wearing, the 9 Tire Irons... you don't need them, and they don't sell for enough caps to make the trip back to town worth your time.
Once you get to the Strip and clean out a few Casinos, you'll never need caps again, and you can focus your looting on things which are useful and hard to buy - rare weapons, Ammo, chems, crafting components (that you actually use), and things which may as well be cash like Pre-War Money, Cigarettes, and other high value, low weight commodities.
Other tricks include: using companions as pack mules, and using Mojave Express drop boxes to ship all your junk to one location (I'm fond of Primm) for later pickup and resale.
Solution 2:
Always put a few points in to Repair with each level. This will give you the dual benefit of being able to keep your weapons and armor in top shape while using (and destroying) all the busted/low quality weapons and armor you run across. You can also repair the weapons and armor you'll sell for higher prices.
Pick a couple of weapons to always keep with you (make sure they use different ammo types). These will be your main weapons so make sure you get any mods you find for them as well. Any other weapons you should sell (also sell the ammo if you're playing on hardcore).
Use the best armor (by weight for your play style) that you find. Sell the rest after giving your companions the best they can use.
If you are NOT on hardcore mode:
- dump all your food
- dump all your water
Dump, cache or drink all your Nuka Cola and Sunset Sasparilla. Most other Aid items with a weight may be sold as well (Skill books should be used as soon as you find them and Skill magazines you may want to hold on to). Also, most Misc items with a weight may also be sold.
If you find you've only gotten half way to your objective and you're already hitting your limit then dump all the random stuff you've picked up to that point. There are caps a plenty to be had in the game and if you've found a better weapon or armor you should almost always already be using it.
Solution 3:
Back when I was playing, I went and set my Repair skill to 100. This let me pick up a bunch of any weapon or armor and repair it to pristine (reducing my weight burden), and then I sold that item to a merchant for a healthy profit. This also had the benefit of giving me superior firepower to most of my enemies.
After repairing up everything in the area, what I could not carry or could not have my companion carry (they will not carry items they can't or won't use, like uniforms for a faction they hate or being robots they can't wear uniforms) I would find a place to cache the loot and return for it later if I could remember.
Solution 4:
You don't have to avoid encumberance. The Travel light perk and speed increase perks increase movement speed while over-encumbered and they synergize well with long haul. Lonesome Road even adds some that work while sneaking, so being over-encumbered and sneaking is no longer that slow.
With all speed perks, you move faster over-encumbered than walking npc's in the game and faster than enemies with crippled legs. Because I also pick up every item I usually have 30-40,000 pounds of gear before even considering a trip home or to merchants. This makes perks like Strong Back, Pack Rat et al are all obsolete when also using the Hobbler perk for easier leg crippling of enemies.
Solution 5:
There are a number of ways to improve your carrying capacity.
- Invest in strength points at the start of the game
- Get the hypertrophy accelerator implant from the New Vegas Medical Center
- Pick the Pack Rat and Strong back perks when you level up
- Use the companions like mules to hold the stuff you don't need quick access to.
- Take the Hoarder Trait
- The long haul perk will let you fast travel even when encumbered.