UIButton action in table view cell

Solution 1:

Swift 4 & Swift 5:

You need to add target for that button.

myButton.addTarget(self, action: #selector(connected(sender:)), for: .touchUpInside)

And of course you need to set tag of that button since you are using it.

myButton.tag = indexPath.row

You can achieve this by subclassing UITableViewCell. Use it in interface builder, drop a button on that cell, connect it via outlet and there you go.

To get the tag in the connected function:

@objc func connected(sender: UIButton){
    let buttonTag = sender.tag
}

Solution 2:

The accepted answer using button.tag as information carrier which button has actually been pressed is solid and widely accepted but rather limited since a tag can only hold Ints.

You can make use of Swift's awesome closure-capabilities to have greater flexibility and cleaner code.

I recommend this article: How to properly do buttons in table view cells using Swift closures by Jure Zove.

Applied to your problem:

  1. Declare a variable that can hold a closure in your tableview cell like

    var buttonTappedAction : ((UITableViewCell) -> Void)?
    
  2. Add an action when the button is pressed that only executes the closure. You did it programmatically with cell.yes.targetForAction("connected", withSender: self) but I would prefer an @IBAction outlet :-)

    @IBAction func buttonTap(sender: AnyObject) {
       tapAction?(self)
    }
    
  3. Now pass the content of func connected(sender: UIButton!) { ... } as a closure to cell.tapAction = {<closure content here...>}. Please refer to the article for a more precise explanation and please don't forget to break reference cycles when capturing variables from the environment.

Solution 3:

Simple and easy way to detect button event and perform some action

class youCell: UITableViewCell
{
    var yourobj : (() -> Void)? = nil

    //You can pass any kind data also.
   //var user: ((String?) -> Void)? = nil

     override func awakeFromNib()
        {
        super.awakeFromNib()
        }

 @IBAction func btnAction(sender: UIButton)
    {
        if let btnAction = self.yourobj
        {
            btnAction()
          //  user!("pass string")
        }
    }
}

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
    {
        let cell = youtableview.dequeueReusableCellWithIdentifier(identifier) as? youCell
        cell?.selectionStyle = UITableViewCellSelectionStyle.None

cell!. yourobj =
            {
                //Do whatever you want to do when the button is tapped here
                self.view.addSubview(self.someotherView)
        }

cell.user = { string in
            print(string)
        }

return cell

}

Solution 4:

We can create a closure for the button and use that in cellForRowAtIndexPath

class ClosureSleeve {
  let closure: () -> ()

  init(attachTo: AnyObject, closure: @escaping () -> ()) {
    self.closure = closure
    objc_setAssociatedObject(attachTo, "[\(arc4random())]", self,.OBJC_ASSOCIATION_RETAIN)
}

@objc func invoke() {
   closure()
 }
}

extension UIControl {
func addAction(for controlEvents: UIControlEvents = .primaryActionTriggered, action: @escaping () -> ()) {
  let sleeve = ClosureSleeve(attachTo: self, closure: action)
 addTarget(sleeve, action: #selector(ClosureSleeve.invoke), for: controlEvents)
 }
}

And then in cellForRowAtIndexPath

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
    let cell = youtableview.dequeueReusableCellWithIdentifier(identifier) as? youCell
    cell?.selectionStyle = UITableViewCell.SelectionStyle.none//swift 4 style

      button.addAction {
       //Do whatever you want to do when the button is tapped here
        print("button pressed")
      }

    return cell
 }

Solution 5:

class TableViewCell: UITableViewCell {
   @IBOutlet weak var oneButton: UIButton!
   @IBOutlet weak var twoButton: UIButton!
}


class TableViewController: UITableViewController {

  override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! TableViewCell

    cell.oneButton.addTarget(self, action: #selector(TableViewController.oneTapped(_:)), for: .touchUpInside)
    cell.twoButton.addTarget(self, action: #selector(TableViewController.twoTapped(_:)), for: .touchUpInside)

    return cell
}

func oneTapped(_ sender: Any?) {

    print("Tapped")
}

func twoTapped(_ sender: Any?) {

    print("Tapped")
   }
}