UIButton action in table view cell
Solution 1:
Swift 4 & Swift 5:
You need to add target for that button.
myButton.addTarget(self, action: #selector(connected(sender:)), for: .touchUpInside)
And of course you need to set tag of that button since you are using it.
myButton.tag = indexPath.row
You can achieve this by subclassing UITableViewCell. Use it in interface builder, drop a button on that cell, connect it via outlet and there you go.
To get the tag in the connected function:
@objc func connected(sender: UIButton){
let buttonTag = sender.tag
}
Solution 2:
The accepted answer using button.tag
as information carrier which button has actually been pressed is solid and widely accepted but rather limited since a tag can only hold Int
s.
You can make use of Swift's awesome closure-capabilities to have greater flexibility and cleaner code.
I recommend this article: How to properly do buttons in table view cells using Swift closures by Jure Zove.
Applied to your problem:
-
Declare a variable that can hold a closure in your tableview cell like
var buttonTappedAction : ((UITableViewCell) -> Void)?
-
Add an action when the button is pressed that only executes the closure. You did it programmatically with
cell.yes.targetForAction("connected", withSender: self)
but I would prefer an@IBAction
outlet :-)@IBAction func buttonTap(sender: AnyObject) { tapAction?(self) }
- Now pass the content of
func connected(sender: UIButton!) { ... }
as a closure tocell.tapAction = {<closure content here...>}
. Please refer to the article for a more precise explanation and please don't forget to break reference cycles when capturing variables from the environment.
Solution 3:
Simple and easy way to detect button event and perform some action
class youCell: UITableViewCell
{
var yourobj : (() -> Void)? = nil
//You can pass any kind data also.
//var user: ((String?) -> Void)? = nil
override func awakeFromNib()
{
super.awakeFromNib()
}
@IBAction func btnAction(sender: UIButton)
{
if let btnAction = self.yourobj
{
btnAction()
// user!("pass string")
}
}
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let cell = youtableview.dequeueReusableCellWithIdentifier(identifier) as? youCell
cell?.selectionStyle = UITableViewCellSelectionStyle.None
cell!. yourobj =
{
//Do whatever you want to do when the button is tapped here
self.view.addSubview(self.someotherView)
}
cell.user = { string in
print(string)
}
return cell
}
Solution 4:
We can create a closure for the button and use that in cellForRowAtIndexPath
class ClosureSleeve {
let closure: () -> ()
init(attachTo: AnyObject, closure: @escaping () -> ()) {
self.closure = closure
objc_setAssociatedObject(attachTo, "[\(arc4random())]", self,.OBJC_ASSOCIATION_RETAIN)
}
@objc func invoke() {
closure()
}
}
extension UIControl {
func addAction(for controlEvents: UIControlEvents = .primaryActionTriggered, action: @escaping () -> ()) {
let sleeve = ClosureSleeve(attachTo: self, closure: action)
addTarget(sleeve, action: #selector(ClosureSleeve.invoke), for: controlEvents)
}
}
And then in cellForRowAtIndexPath
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let cell = youtableview.dequeueReusableCellWithIdentifier(identifier) as? youCell
cell?.selectionStyle = UITableViewCell.SelectionStyle.none//swift 4 style
button.addAction {
//Do whatever you want to do when the button is tapped here
print("button pressed")
}
return cell
}
Solution 5:
class TableViewCell: UITableViewCell {
@IBOutlet weak var oneButton: UIButton!
@IBOutlet weak var twoButton: UIButton!
}
class TableViewController: UITableViewController {
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! TableViewCell
cell.oneButton.addTarget(self, action: #selector(TableViewController.oneTapped(_:)), for: .touchUpInside)
cell.twoButton.addTarget(self, action: #selector(TableViewController.twoTapped(_:)), for: .touchUpInside)
return cell
}
func oneTapped(_ sender: Any?) {
print("Tapped")
}
func twoTapped(_ sender: Any?) {
print("Tapped")
}
}