Recently I've been messing around with making a few minigames, and have used a few plugins to help make it easier to create and run them. However, a newer one I'm making requires me to use the /summon command in order to spawn zombies. However, no matter what I put in, I can't spawn hostile mobs. All other entities still spawn perfectly fine. Strangely, the /spawnmob command which comes with Essentials can summon hostile mobs fine. I would rather use /summon since it's more customizable though. Here's a list of plugins I have installed.

  • Essentials
  • EssentialsChat
  • HolographicDisplays
  • PermissionsEx
  • setspawn
  • [A plugin I have made, just a simple timer]
  • Vault
  • VoxelSniper
  • WorldEdit
  • WorldGuard

Please let me know if you have any ideas on what I'm doing incorrectly or isn't functioning the way it should.


I believe that Essentials overrides the /summon command.

To circumvent this, you can either do this in the bukkit.yml, or use a different command.

The command to override it is /minecraft:summon then the arguments as per normal. This works for other overridden commands, like /minecraft:give, if you prefer the default syntax/arguments.