Does armor prevent injury?
I am asking if, when a soldier takes damage, it first has to get through their health from armor before injuring them.
If, for example, my soldier has 5 health, plus 2 from an item, plus 2 from their armor, how much damage can they sustain before being required to spend time healing? None? 2? 4?
Solution 1:
Yes. In this game (not xcom 2), if a soldier's health never drops below their base health (ie the only hit points lost are those conferred by armour) then they will not be injured on the strategic layer.