How to send an email with attachments using SmtpClient.SendAsync?
I am using a service component through ASP.NET MVC. I would like to send the email in a asynchronous way to let the user do other stuff without having to wait for the sending.
When I send a message without attachments it works fine. When I send a message with at least one in-memory attachment it fails.
So, I would like to know if it is possible to use an async method with in-memory attachments.
Here is the sending method
public static void Send() {
MailMessage message = new MailMessage("[email protected]", "[email protected]");
using (MemoryStream stream = new MemoryStream(new byte[64000])) {
Attachment attachment = new Attachment(stream, "my attachment");
message.Attachments.Add(attachment);
message.Body = "This is an async test.";
SmtpClient smtp = new SmtpClient("localhost");
smtp.Credentials = new NetworkCredential("foo", "bar");
smtp.SendAsync(message, null);
}
}
Here is my current error
System.Net.Mail.SmtpException: Failure sending mail.
---> System.NotSupportedException: Stream does not support reading.
at System.Net.Mime.MimeBasePart.EndSend(IAsyncResult asyncResult)
at System.Net.Mail.Message.EndSend(IAsyncResult asyncResult)
at System.Net.Mail.SmtpClient.SendMessageCallback(IAsyncResult result)
--- End of inner exception stack trace ---
Solution
public static void Send()
{
MailMessage message = new MailMessage("[email protected]", "[email protected]");
MemoryStream stream = new MemoryStream(new byte[64000]);
Attachment attachment = new Attachment(stream, "my attachment");
message.Attachments.Add(attachment);
message.Body = "This is an async test.";
SmtpClient smtp = new SmtpClient("localhost");
//smtp.Credentials = new NetworkCredential("login", "password");
smtp.SendCompleted += delegate(object sender, System.ComponentModel.AsyncCompletedEventArgs e)
{
if (e.Error != null)
{
System.Diagnostics.Trace.TraceError(e.Error.ToString());
}
MailMessage userMessage = e.UserState as MailMessage;
if (userMessage != null)
{
userMessage.Dispose();
}
};
smtp.SendAsync(message, message);
}
Solution 1:
Don't use "using" here. You are destroying the memory stream immediately after calling SendAsync, e.g. probably before SMTP gets to read it (since it's async). Destroy your stream in the callback.