Which stat do the Crafting rooms use? [duplicate]
I'm confused by the Crafting rooms - I vaguely remember seeing that the Weapon Workshop uses Agility at one point, but then it changed to Strength? I may just be insane however and imagining things.
So what stats do the Weapon Workshop and the Outfit Workshop use?
EDIT: After looking at the wiki, the crafting time suggests a possible maximum SPECIAL attribute being over 10, but this is not clarified as to which SPECIAL, or SPECIAL(s) - though I would believe this is likely contributed by gear:
Total SPECIAL = Crafting Time
102 = (x) mins
102/6 dwellers = 17 per dweller.
Solution 1:
It would appear that these rooms are dependant on the item being crafted. By dragging another dweller over a Crafting room that was currently active (i.e. the room was in the process of crafting a weapon/outfit) the contribution of that Dweller's relevant stat is identified.
This can also be identified when choosing an item to craft:
So for example, pistols require Agility, rifles require Perception, shotguns require Endurance, and most other weapons require Strength.
There is a specific group of weapons called "Institute" weapons, that require Intelligence to build.
This is the same for the Outfit Workshop.