How can I summon TNT without causing damage to blocks?
Solution 1:
Method #1:
On a fast Redstone clock / using Repeat Command blocks, put this command:
/execute @e[type=PrimedTnt] ~ ~ ~ summon Creeper ~ ~ ~ {powered:1}
Then, with a Comparator, execute this command to kill the TNT:
/kill @e[type=PrimedTnt]
Note: Before you do this, you would have to run this command:
/gamerule mobGriefing false
Method #2:
Repeatedly run these commands in Command blocks (repeat as fast as you can):
/execute @e[type=PrimedTnt] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"RudolfJelinek"}
/execute @e[type=PrimedTnt] ~ ~ ~ setblock ~ ~ ~ minecraft:water
And when the Comaparator leading from one of the CMD blocks above does not output signal, execute these commands:
/execute @e[type=ArmorStand] ~ ~ ~ setblock ~ ~ ~ minecraft:air
/kill @e[name=RudolfJelinek]
Solution 2:
Similar to Unionhawk's comment:
you should run three commands one after the other:
Do gamerule mobGriefing = false**
1 tick delay
Summon Creeper fuse 0 at Tnt
3 ticks delay
Do gamerule mobgriering = true