When should I use mmap for file access?
mmap
is great if you have multiple processes accessing data in a read only fashion from the same file, which is common in the kind of server systems I write. mmap
allows all those processes to share the same physical memory pages, saving a lot of memory.
mmap
also allows the operating system to optimize paging operations. For example, consider two programs; program A
which reads in a 1MB
file into a buffer creating with malloc
, and program B which mmaps
the 1MB file into memory. If the operating system has to swap part of A
's memory out, it must write the contents of the buffer to swap before it can reuse the memory. In B
's case any unmodified mmap
'd pages can be reused immediately because the OS knows how to restore them from the existing file they were mmap
'd from. (The OS can detect which pages are unmodified by initially marking writable mmap
'd pages as read only and catching seg faults, similar to Copy on Write strategy).
mmap
is also useful for inter process communication. You can mmap
a file as read / write in the processes that need to communicate and then use synchronization primitives in the mmap'd
region (this is what the MAP_HASSEMAPHORE
flag is for).
One place mmap
can be awkward is if you need to work with very large files on a 32 bit machine. This is because mmap
has to find a contiguous block of addresses in your process's address space that is large enough to fit the entire range of the file being mapped. This can become a problem if your address space becomes fragmented, where you might have 2 GB of address space free, but no individual range of it can fit a 1 GB file mapping. In this case you may have to map the file in smaller chunks than you would like to make it fit.
Another potential awkwardness with mmap
as a replacement for read / write is that you have to start your mapping on offsets of the page size. If you just want to get some data at offset X
you will need to fixup that offset so it's compatible with mmap
.
And finally, read / write are the only way you can work with some types of files. mmap
can't be used on things like pipes and ttys.
One area where I found mmap() to not be an advantage was when reading small files (under 16K). The overhead of page faulting to read the whole file was very high compared with just doing a single read() system call. This is because the kernel can sometimes satisify a read entirely in your time slice, meaning your code doesn't switch away. With a page fault, it seemed more likely that another program would be scheduled, making the file operation have a higher latency.
mmap
has the advantage when you have random access on big files. Another advantage is that you access it with memory operations (memcpy, pointer arithmetic), without bothering with the buffering. Normal I/O can sometimes be quite difficult when using buffers when you have structures bigger than your buffer. The code to handle that is often difficult to get right, mmap is generally easier. This said, there are certain traps when working with mmap
.
As people have already mentioned, mmap
is quite costly to set up, so it is worth using only for a given size (varying from machine to machine).
For pure sequential accesses to the file, it is also not always the better solution, though an appropriate call to madvise
can mitigate the problem.
You have to be careful with alignment restrictions of your architecture(SPARC, itanium), with read/write IO the buffers are often properly aligned and do not trap when dereferencing a casted pointer.
You also have to be careful that you do not access outside of the map. It can easily happen if you use string functions on your map, and your file does not contain a \0 at the end. It will work most of the time when your file size is not a multiple of the page size as the last page is filled with 0 (the mapped area is always in the size of a multiple of your page size).