Summon fireball going same direction as arrow
Do
/execute @e[type=Arrow] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[0.0,0.0,0.0],ExplosionPower:1}
On a timer. It will remove the arrow though.
Do
/execute @e[type=Arrow] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[0.0,0.0,0.0],ExplosionPower:1}
On a timer. It will remove the arrow though.