How to use google speech recognition api in c#?

Just tested this myself, below is a working solution if you have a valid API key.

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Net;
    using System.IO;

    namespace GoogleRequest
    {
     class Program
     {
        static void Main(string[] args)
        {
            try
            {

                FileStream fileStream = File.OpenRead("good-morning-google.flac");
                MemoryStream memoryStream = new MemoryStream();
                memoryStream.SetLength(fileStream.Length);
                fileStream.Read(memoryStream.GetBuffer(), 0, (int)fileStream.Length);
                byte[] BA_AudioFile = memoryStream.GetBuffer();
                HttpWebRequest _HWR_SpeechToText = null;
                _HWR_SpeechToText =
                            (HttpWebRequest)HttpWebRequest.Create(
                                "https://www.google.com/speech-api/v2/recognize?output=json&lang=en-us&key=YOUR_API_KEY_HERE");
                _HWR_SpeechToText.Credentials = CredentialCache.DefaultCredentials;
                _HWR_SpeechToText.Method = "POST";
                _HWR_SpeechToText.ContentType = "audio/x-flac; rate=44100";
                _HWR_SpeechToText.ContentLength = BA_AudioFile.Length;
                Stream stream = _HWR_SpeechToText.GetRequestStream();
                stream.Write(BA_AudioFile, 0, BA_AudioFile.Length);
                stream.Close();

                HttpWebResponse HWR_Response = (HttpWebResponse)_HWR_SpeechToText.GetResponse();
                if (HWR_Response.StatusCode == HttpStatusCode.OK)
                {
                    StreamReader SR_Response = new StreamReader(HWR_Response.GetResponseStream());
                    Console.WriteLine(SR_Response.ReadToEnd());
                }

            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }

            Console.ReadLine();
        }
    }
}