How do I create unbreakable blocks?
Solution 1:
You could put a player in Adventure mode using this command (in Java Edition 1.13+):
/gamemode adventure @p
Then, you would give them items with the CanDestroy
or CanPlaceOn
tags. Remember to use the exact capitalization as shown.
CanDestroy
NBT tag
This is an example of the CanDestroy
NBT tag, which allows people in Adventure mode to destroy any of the blocks in that list, but not any other ones:
/give @p minecraft:wooden_pickaxe{CanDestroy:["minecraft:stone"]}
Here is what appears when hovering over the item that lets you know what the item can destroy:
CanPlaceOn
NBT tag
This is an example of the CanPlaceOn
NBT tag, which allows you to place that block/item on any surface. For example, if the CanPlaceOn
NBT tag included minecraft:stone
, you could place the block (which is dirt in the example command) with that NBT tag on any of the blocks in the list above. Here is the example:
/give @p minecraft:dirt{CanPlaceOn:["minecraft:stone"]}
This is what would appear when hovering over the item to let you know what you can place the block/item on:
Tag Support
Both CanDestroy
and CanPlaceOn
support tags. Tags represent a group of blocks/items and can be used in place of them. The following commands mean the same thing:
/give @p minecraft:stone_axe{CanDestroy:["#minecraft:planks"]}
/give @p minecraft:stone_axe{CanDestroy:["minecraft:oak_planks", "minecraft:spruce_planks", "minecraft:birch_planks", "minecraft:jungle_planks", "minecraft:acacia_planks", "minecraft:dark_oak_planks"]}
In earlier versions, specifying a block also included its other data values. For example, specifying Stone would also affect Diorite, Polished Diorite, Andesite, Polished Andesite, Granite, and Polished Granite. However, Java Edition 1.13 and higher require the use of tags instead.
Your Request
What you have requested can be achieved using the following /give
command:
/give @p minecraft:iron_axe{CanDestroy:["#minecraft:logs","#minecraft:leaves"]}
This will allow the player to destroy the current 6 types of logs, wood, stripped logs, stripped wood, and leaves.
Here is the tooltip of the iron axe:
It repeats the blocks twice because dark oak and acacia logs and leaves have a different block name than oak, spruce, birch, and jungle logs and leaves.
Solution 2:
There is a crazy way of doing this: Replace every block you want to be "invincible" by a barrier block, and summon invisible ArmorStand's at their position with the designated block on their head.
This works great, if you want to have only a few blocks, to be indestructable, but is completely overkill, if you want to create a whole wall.
But if you want, for example, 1 cobblestone block, to be unbreakable, but all other cobblestone blocks to be breakable, this is the best you can do (and the only thing, I think)
Solution 3:
Mining Fatigue or corrupt Haste can do this for you. In an area you want to protect, you can simply apply the effect there but remove it everywhere else. Here is the command to place in a repeating command block requiring no redstone to apply protection to the whole world:
/effect @a minecraft:haste 129 10000
Solution 4:
Instant Replacement
Simply set up a repeating command block requiring no redstone that replaces the block every time it is destroyed.
This is an image of what the command block would look like:
This is the command you use:
/setblock <x> <y> <z> <block> replace
Make sure you replace the coordinates (x
, y
, and z
) with the coordinates of the block, and block
with the block ID (such as minecraft:stone
).
When the block is broken, it will be instantly replaced with a block of the same type: