What do I use for a max-heap implementation in Python?
Solution 1:
The easiest way is to invert the value of the keys and use heapq. For example, turn 1000.0 into -1000.0 and 5.0 into -5.0.
Solution 2:
You can use
import heapq
listForTree = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
heapq.heapify(listForTree) # for a min heap
heapq._heapify_max(listForTree) # for a maxheap!!
If you then want to pop elements, use:
heapq.heappop(minheap) # pop from minheap
heapq._heappop_max(maxheap) # pop from maxheap
Solution 3:
The solution is to negate your values when you store them in the heap, or invert your object comparison like so:
import heapq
class MaxHeapObj(object):
def __init__(self, val): self.val = val
def __lt__(self, other): return self.val > other.val
def __eq__(self, other): return self.val == other.val
def __str__(self): return str(self.val)
Example of a max-heap:
maxh = []
heapq.heappush(maxh, MaxHeapObj(x))
x = maxh[0].val # fetch max value
x = heapq.heappop(maxh).val # pop max value
But you have to remember to wrap and unwrap your values, which requires knowing if you are dealing with a min- or max-heap.
MinHeap, MaxHeap classes
Adding classes for MinHeap
and MaxHeap
objects can simplify your code:
class MinHeap(object):
def __init__(self): self.h = []
def heappush(self, x): heapq.heappush(self.h, x)
def heappop(self): return heapq.heappop(self.h)
def __getitem__(self, i): return self.h[i]
def __len__(self): return len(self.h)
class MaxHeap(MinHeap):
def heappush(self, x): heapq.heappush(self.h, MaxHeapObj(x))
def heappop(self): return heapq.heappop(self.h).val
def __getitem__(self, i): return self.h[i].val
Example usage:
minh = MinHeap()
maxh = MaxHeap()
# add some values
minh.heappush(12)
maxh.heappush(12)
minh.heappush(4)
maxh.heappush(4)
# fetch "top" values
print(minh[0], maxh[0]) # "4 12"
# fetch and remove "top" values
print(minh.heappop(), maxh.heappop()) # "4 12"
Solution 4:
The easiest and ideal solution
Multiply the values by -1
There you go. All the highest numbers are now the lowest and vice versa.
Just remember that when you pop an element to multiply it with -1 in order to get the original value again.