How to load an ImageView by URL in Android? [closed]

From Android developer:

// show The Image in a ImageView
new DownloadImageTask((ImageView) findViewById(R.id.imageView1))
            .execute("http://java.sogeti.nl/JavaBlog/wp-content/uploads/2009/04/android_icon_256.png");

public void onClick(View v) {
    startActivity(new Intent(this, IndexActivity.class));
    finish();

}

private class DownloadImageTask extends AsyncTask<String, Void, Bitmap> {
    ImageView bmImage;

    public DownloadImageTask(ImageView bmImage) {
        this.bmImage = bmImage;
    }

    protected Bitmap doInBackground(String... urls) {
        String urldisplay = urls[0];
        Bitmap mIcon11 = null;
        try {
            InputStream in = new java.net.URL(urldisplay).openStream();
            mIcon11 = BitmapFactory.decodeStream(in);
        } catch (Exception e) {
            Log.e("Error", e.getMessage());
            e.printStackTrace();
        }
        return mIcon11;
    }

    protected void onPostExecute(Bitmap result) {
        bmImage.setImageBitmap(result);
    }
}

Make sure you have the following permissions set in your AndroidManifest.xml to access the internet.

<uses-permission android:name="android.permission.INTERNET" />

1. Picasso allows for hassle-free image loading in your application—often in one line of code!

Use Gradle:

implementation 'com.squareup.picasso:picasso:(insert latest version)'

Just one line of code!

Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);

2. Glide An image loading and caching library for Android focused on smooth scrolling

Use Gradle:

repositories {
   mavenCentral() 
   google()
}

dependencies {
   implementation 'com.github.bumptech.glide:glide:4.11.0'
   annotationProcessor 'com.github.bumptech.glide:compiler:4.11.0'
}
// For a simple view:
Glide.with(this).load("http://i.imgur.com/DvpvklR.png").into(imageView);

3. fresco is a powerful system for displaying images on Android applications. Fresco takes care of image loading and display, so you don't have to.

Getting Started with Fresco


You'll have to download the image firstly

public static Bitmap loadBitmap(String url) {
    Bitmap bitmap = null;
    InputStream in = null;
    BufferedOutputStream out = null;

    try {
        in = new BufferedInputStream(new URL(url).openStream(), IO_BUFFER_SIZE);

        final ByteArrayOutputStream dataStream = new ByteArrayOutputStream();
        out = new BufferedOutputStream(dataStream, IO_BUFFER_SIZE);
        copy(in, out);
        out.flush();

        final byte[] data = dataStream.toByteArray();
        BitmapFactory.Options options = new BitmapFactory.Options();
        //options.inSampleSize = 1;

        bitmap = BitmapFactory.decodeByteArray(data, 0, data.length,options);
    } catch (IOException e) {
        Log.e(TAG, "Could not load Bitmap from: " + url);
    } finally {
        closeStream(in);
        closeStream(out);
    }

    return bitmap;
}

Then use the Imageview.setImageBitmap to set bitmap into the ImageView