What is the argument selector tracking a defined score (not [score_min=])?

What if I want to make a command like this:

execute @e[score_A=10] ~ ~ ~ summon Creeper

So that the entity must have a score of 10 (not less, not more)?

Does it even exist that or a [score_A_max=] argument?

I know about scoreboard players test, but i guess it is not the case to use it.


Solution 1:

The score_NAME parameter is the maximum score while score_NAME_min is the minimum score. You can combine them for an exact value:

/execute @a[score_A_min=10,score_A=10] ~ ~ ~ summon Creeper