What is the argument selector tracking a defined score (not [score_min=])?
What if I want to make a command like this:
execute @e[score_A=10] ~ ~ ~ summon Creeper
So that the entity must have a score of 10 (not less, not more)?
Does it even exist that or a [score_A_max=]
argument?
I know about scoreboard players test, but i guess it is not the case to use it.
Solution 1:
The score_NAME
parameter is the maximum score while score_NAME_min
is the minimum score. You can combine them for an exact value:
/execute @a[score_A_min=10,score_A=10] ~ ~ ~ summon Creeper