Code Golf: Collatz Conjecture
Inspired by http://xkcd.com/710/ here is a code golf for it.
The Challenge
Given a positive integer greater than 0, print out the hailstone sequence for that number.
The Hailstone Sequence
See Wikipedia for more detail..
- If the number is even, divide it by two.
- If the number is odd, triple it and add one.
Repeat this with the number produced until it reaches 1. (if it continues after 1, it will go in an infinite loop of 1 -> 4 -> 2 -> 1...
)
Sometimes code is the best way to explain, so here is some from Wikipedia
function collatz(n)
show n
if n > 1
if n is odd
call collatz(3n + 1)
else
call collatz(n / 2)
This code works, but I am adding on an extra challenge. The program must not be vulnerable to stack overflows. So it must either use iteration or tail recursion.
Also, bonus points for if it can calculate big numbers and the language does not already have it implemented. (or if you reimplement big number support using fixed-length integers)
Test case
Number: 21
Results: 21 -> 64 -> 32 -> 16 -> 8 -> 4 -> 2 -> 1
Number: 3
Results: 3 -> 10 -> 5 -> 16 -> 8 -> 4 -> 2 -> 1
Also, the code golf must include full user input and output.
x86 assembly, 1337 characters
;
; To assemble and link this program, just run:
;
; >> $ nasm -f elf collatz.asm && gcc -o collatz collatz.o
;
; You can then enjoy its output by passing a number to it on the command line:
;
; >> $ ./collatz 123
; >> 123 --> 370 --> 185 --> 556 --> 278 --> 139 --> 418 --> 209 --> 628 --> 314
; >> --> 157 --> 472 --> 236 --> 118 --> 59 --> 178 --> 89 --> 268 --> 134 --> 67
; >> --> 202 --> 101 --> 304 --> 152 --> 76 --> 38 --> 19 --> 58 --> 29 --> 88
; >> --> 44 --> 22 --> 11 --> 34 --> 17 --> 52 --> 26 --> 13 --> 40 --> 20 --> 10
; >> --> 5 --> 16 --> 8 --> 4 --> 2 --> 1
;
; There's even some error checking involved:
; >> $ ./collatz
; >> Usage: ./collatz NUMBER
;
section .text
global main
extern printf
extern atoi
main:
cmp dword [esp+0x04], 2
jne .usage
mov ebx, [esp+0x08]
push dword [ebx+0x04]
call atoi
add esp, 4
cmp eax, 0
je .usage
mov ebx, eax
push eax
push msg
.loop:
mov [esp+0x04], ebx
call printf
test ebx, 0x01
jz .even
.odd:
lea ebx, [1+ebx*2+ebx]
jmp .loop
.even:
shr ebx, 1
cmp ebx, 1
jne .loop
push ebx
push end
call printf
add esp, 16
xor eax, eax
ret
.usage:
mov ebx, [esp+0x08]
push dword [ebx+0x00]
push usage
call printf
add esp, 8
mov eax, 1
ret
msg db "%d --> ", 0
end db "%d", 10, 0
usage db "Usage: %s NUMBER", 10, 0
Befunge
&>:.:1-|
>3*^ @
|%2: <
v>2/>+
LOLCODE: 406 CHARAKTERZ
HAI
BTW COLLATZ SOUNDZ JUS LULZ
CAN HAS STDIO?
I HAS A NUMBAR
BTW, I WANTS UR NUMBAR
GIMMEH NUMBAR
VISIBLE NUMBAR
IM IN YR SEQUENZ
MOD OF NUMBAR AN 2
BOTH SAEM IT AN 0, O RLY?
YA RLY, NUMBAR R QUOSHUNT OF NUMBAR AN 2
NO WAI, NUMBAR R SUM OF PRODUKT OF NUMBAR AN 3 AN 1
OIC
VISIBLE NUMBAR
DIFFRINT 2 AN SMALLR OF 2 AN NUMBAR, O RLY?
YA RLY, GTFO
OIC
IM OUTTA YR SEQUENZ
KTHXBYE
TESTD UNDR JUSTIN J. MEZA'S INTERPRETR. KTHXBYE!