What information is supplied to sites when logging in with Steam OpenID?
Solution 1:
The actual sign-in process returns very little information to the third party service/website - nothing more than your Steam Name, and your OpenID URL (which contains your 64-bit Steam ID).
Steam OpenID Provider
Steam can act as an OpenID provider. This allows your application to authenticate a user's SteamID without requiring them to enter their Steam username or password on your site (which would be a violation of the API Terms of Use.) Just download an OpenID library for your language and platform of choice and use http://steamcommunity.com/openid as the provider. The returned Claimed ID will contain the user's 64-bit SteamID. The Claimed ID format is: http://steamcommunity.com/openid/id/\
Any further information that is returned is made by further calls to the Steam Web API (as shown in the answer by @longtgomjr), and can contain any manner of public information about your profile.
It's worth noting that most data isn't available unless your profile is public. This is not a part of the login process, and the retrieval of this data can happen regardless of you logging in.
Solution 2:
According to the Valve Software Wiki. Almost all the info that steam has. Read the options available to the sites that use this API here: https://developer.valvesoftware.com/wiki/Steam_Web_API
According to the read-me on SteamAuthentication's GitHub page:
SteamAuthentication is a basic set of PHP files that enable users to login using their steam account to view protected content on your website. it creates a session using their steamid as the sessionID and checks for the session when a user visits the page. It also includes a file which allows you to use their profile information such as their avatar and online status.
I dont know if there is a system in place to see what you share, but I seem to recall that I had to confirm, much like Google's system, when I logged on to the Terraria site with Steam.
Linked from the Wiki's GetPlayerSummeries. The Private Section:
realname The player's "Real Name", if they have set it. primaryclanid The player's primary group, as configured in their Steam Community profile. timecreated The time the player's account was created. gameid If the user is currently in-game, this value will be returned and set to the gameid of that game. gameserverip The ip and port of the game server the user is currently playing on, if they are playing on-line in a game using Steam matchmaking. Otherwise will be set to "0.0.0.0:0". gameextrainfo If the user is currently in-game, this will be the name of the game they are playing. This may be the name of a non-Steam game shortcut. cityid This value will be removed in a future update (see loccityid) loccountrycode If set on the user's Steam Community profile, The user's country of residence, 2-character ISO country code locstatecode If set on the user's Steam Community profile, The user's state of residence loccityid An internal code indicating the user's city of residence. A future update will provide this data in a more useful way. steam_location gem/package makes player location data readable for output.