Best Practice for Forcing Garbage Collection in C#
Solution 1:
The best practise is to not force a garbage collection.
According to MSDN:
"It is possible to force garbage collection by calling Collect, but most of the time, this should be avoided because it may create performance issues. "
However, if you can reliably test your code to confirm that calling Collect() won't have a negative impact then go ahead...
Just try to make sure objects are cleaned up when you no longer need them. If you have custom objects, look at using the "using statement" and the IDisposable interface.
This link has some good practical advice with regards to freeing up memory / garbage collection etc:
http://msdn.microsoft.com/en-us/library/66x5fx1b.aspx
Solution 2:
Look at it this way - is it more efficient to throw out the kitchen garbage when the garbage can is at 10% or let it fill up before taking it out?
By not letting it fill up, you are wasting your time walking to and from the garbage bin outside. This analogous to what happens when the GC thread runs - all the managed threads are suspended while it is running. And If I am not mistaken, the GC thread can be shared among multiple AppDomains, so garbage collection affects all of them.
Of course, you might encounter a situation where you won't be adding anything to the garbage can anytime soon - say, if you're going to take a vacation. Then, it would be a good idea to throw out the trash before going out.
This MIGHT be one time that forcing a GC can help - if your program idles, the memory in use is not garbage-collected because there are no allocations.
Solution 3:
The best practise is to not force a garbage collection in most cases. (Every system I have worked on that had forced garbage collections, had underlining problems that if solved would have removed the need to forced the garbage collection, and sped the system up greatly.)
There are a few cases when you know more about memory usage then the garbage collector does. This is unlikely to be true in a multi user application, or a service that is responding to more then one request at a time.
However in some batch type processing you do know more then the GC. E.g. consider an application that.
- Is given a list of file names on the command line
- Processes a single file then write the result out to a results file.
- While processing the file, creates a lot of interlinked objects that can not be collected until the processing of the file have complete (e.g. a parse tree)
- Does not keep much state between the files it has processed.
You may be able to make a case (after careful) testing that you should force a full garbage collection after you have process each file.
Another cases is a service that wakes up every few minutes to process some items, and does not keep any state while it’s asleep. Then forcing a full collection just before going to sleep may be worthwhile.
The only time I would consider forcing a collection is when I know that a lot of object had been created recently and very few objects are currently referenced.
I would rather have a garbage collection API when I could give it hints about this type of thing without having to force a GC my self.
See also "Rico Mariani's Performance Tidbits"