Android : Semi Circle Progress Bar

I want semi circle progress bar in background of image. just like below image.

enter image description here

i have tried to draw using canvas but can't get success. i have also tired some custom progress bar library but result is same.

any suggestions.

looking for one time development and used in every screen size.


This can be implemented by clipping a canvas containing an image at an angle (By drawing an arc).

You can use an image something like this

enter image description here

And clip that image by drawing an arc.

Here is how you can do it.

//Convert the progress in range of 0 to 100 to angle in range of 0 180. Easy math.
float angle = (progress * 180) / 100;
mClippingPath.reset();
//Define a rectangle containing the image
RectF oval = new RectF(mPivotX, mPivotY, mPivotX + mBitmap.getWidth(), mPivotY + mBitmap.getHeight());
//Move the current position to center of rect
mClippingPath.moveTo(oval.centerX(), oval.centerY());
//Draw an arc from center to given angle
mClippingPath.addArc(oval, 180, angle);
//Draw a line from end of arc to center
mClippingPath.lineTo(oval.centerX(), oval.centerY());

And once you get the path, you can use clipPath function to clip the canvas in that path.

canvas.clipPath(mClippingPath);

Here is the Complete code

SemiCircleProgressBarView.java

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Path;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;



public class SemiCircleProgressBarView extends View {

    private Path mClippingPath;
    private Context mContext;
    private Bitmap mBitmap;
    private float mPivotX;
    private float mPivotY;

    public SemiCircleProgressBarView(Context context) {
        super(context);
        mContext = context;
        initilizeImage();
    }

    public SemiCircleProgressBarView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mContext = context;
        initilizeImage();
    }

    private void initilizeImage() {
        mClippingPath = new Path();

        //Top left coordinates of image. Give appropriate values depending on the position you wnat image to be placed
        mPivotX = getScreenGridUnit();
        mPivotY = 0;

        //Adjust the image size to support different screen sizes
        Bitmap bitmap = BitmapFactory.decodeResource(mContext.getResources(), R.drawable.circle);
        int imageWidth = (int) (getScreenGridUnit() * 30);
        int imageHeight = (int) (getScreenGridUnit() * 30);
        mBitmap = Bitmap.createScaledBitmap(bitmap, imageWidth, imageHeight, false);
    }

    public void setClipping(float progress) {

        //Convert the progress in range of 0 to 100 to angle in range of 0 180. Easy math.
        float angle = (progress * 180) / 100;
        mClippingPath.reset();
        //Define a rectangle containing the image
        RectF oval = new RectF(mPivotX, mPivotY, mPivotX + mBitmap.getWidth(), mPivotY + mBitmap.getHeight());
        //Move the current position to center of rect
        mClippingPath.moveTo(oval.centerX(), oval.centerY());
        //Draw an arc from center to given angle
        mClippingPath.addArc(oval, 180, angle);
        //Draw a line from end of arc to center
        mClippingPath.lineTo(oval.centerX(), oval.centerY());
        //Redraw the canvas
        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        //Clip the canvas
        canvas.clipPath(mClippingPath);
        canvas.drawBitmap(mBitmap, mPivotX, mPivotY, null);

    }

    private float getScreenGridUnit() {
        DisplayMetrics metrics = new DisplayMetrics();
        ((Activity)mContext).getWindowManager().getDefaultDisplay().getMetrics(metrics);
        return metrics.widthPixels / 32;
    }

}

And using it in any activity is very easy.

activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity" >

    <com.example.progressbardemo.SemiCircleProgressBarView
        android:id="@+id/progress"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</RelativeLayout>   

Note that clipPath function doesn't work if the hardware acceleration is turned on. You can turn off the hardware acceleration only for that view.

   //Turn off hardware accleration
  semiCircleProgressBarView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

MainActivity.java

public class MainActivity extends Activity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        SemiCircleProgressBarView semiCircleProgressBarView = (SemiCircleProgressBarView) findViewById(R.id.progress);
        semiCircleProgressBarView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

        semiCircleProgressBarView.setClipping(70);
    }

}  

As and when the progress changes you can set the progressbar by calling function,

semiCircleProgressBarView.setClipping(progress);

Ex: semiCircleProgressBarView.setClipping(50); //50% progress

enter image description here

semiCircleProgressBarView.setClipping(70); //70% progress

enter image description here

You can use your own Image to match the requirements. Hope it helps!!

Edit : To move the semi circle to bottom of the screen, change mPivotY value. Something like this

//In `SemiCircleProgressBarView.java`
//We don't get the canvas width and height initially, set `mPivoyY` inside `onWindowFocusChanged` since `getHeight` returns proper results by that time
        public void onWindowFocusChanged(boolean hasWindowFocus) {
            super.onWindowFocusChanged(hasWindowFocus);

            mPivotX = getScreenGridUnit();
            mPivotY = getHeight() - (mBitmap.getHeight() / 2);
        }

You can try SeekArc Library. I know its a different kind of seekbar, but with some minor customization, you can use it for your app as a progressbar. I've done the same. You just need to change some properties like
seekarc:touchInside="false".
Its fairly simple.

Now the custom implementation on my app looks somewhat like this:

Custom progressbar in CleanMaster

img src: CleanMaster at Google Play


You can also use native ProgressBar to achieve semi circle. Define ProgressBar like this:

<ProgressBar
    android:id="@+id/progressBar"
    style="?android:attr/progressBarStyleHorizontal"
    android:layout_width="100dp"
    android:layout_height="100dp"
    android:layout_alignParentBottom="true"
    android:layout_centerHorizontal="true"
    android:max="200"
    android:progress="0"
    android:progressDrawable="@drawable/circular" />

Create drawable:

circular (API Level < 21):

<shape
   android:innerRadiusRatio="2.3"
   android:shape="ring"
   android:thickness="5sp" >
   <solid android:color="@color/someColor" />
</shape>

circular (API Level >= 21):

<shape
   android:useLevel="true"
   android:innerRadiusRatio="2.3"
   android:shape="ring"
   android:thickness="5sp" >
   <solid android:color="@color/someColor" />
</shape>

useLevel is false by default in API Level 21.

Now since we have set max = 200, to achieve semi circle, range of the progress should be 0 to 100. You can play around with these values to achieve desired shape.

Thus use it like this:

ProgressBar progressBar = (Progressbar) view.findViewById(R.id.progressBar);
progressBar.setProgress(value); // 0 <= value <= 100