Programmatically scroll a UIScrollView

You can scroll to some point in a scroll view with one of the following statements in Objective-C

[scrollView setContentOffset:CGPointMake(x, y) animated:YES];

or Swift

scrollView.setContentOffset(CGPoint(x: x, y: y), animated: true)

See the guide "Scrolling the Scroll View Content" from Apple as well.

To do slideshows with UIScrollView, you arrange all images in the scroll view, set up a repeated timer, then -setContentOffset:animated: when the timer fires.

But a more efficient approach is to use 2 image views and swap them using transitions or simply switching places when the timer fires. See iPhone Image slideshow for details.


If you want control over the duration and style of the animation, you can do:

[UIView animateWithDuration:2.0f delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
    scrollView.contentOffset = CGPointMake(x, y);
} completion:NULL];

Adjust the duration (2.0f) and options (UIViewAnimationOptionCurveLinear) to taste!


I'm amazed that this topic is 9 years old and the actual straightforward answer is not here!

What you're looking for is scrollRectToVisible(_:animated:).

Example:

extension SignUpView: UITextFieldDelegate {
    func textFieldDidBeginEditing(_ textField: UITextField) {
        scrollView.scrollRectToVisible(textField.frame, animated: true)
    }
}

What it does is exactly what you need, and it's far better than hacky contentOffset

This method scrolls the content view so that the area defined by rect is just visible inside the scroll view. If the area is already visible, the method does nothing.

From: https://developer.apple.com/documentation/uikit/uiscrollview/1619439-scrollrecttovisible


Another way is

scrollView.contentOffset = CGPointMake(x,y);

With Animation in Swift

scrollView.setContentOffset(CGPointMake(x, y), animated: true)