How do I programmatically set device orientation in iOS 7?

I am working on an iPad app, using AutoLayout, where if the user enables a certain mode ("heads-up" mode), I want to support only portrait (or portrait upside down) orientation, and furthermore, if the device is in landscape, I'd like to automatically switch to portrait mode.

In the top view controller, I have the following:

- (NSUInteger) supportedInterfaceOrientations {
    if (self.modeHeadsUp) {
        return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
    } else {
        return UIInterfaceOrientationMaskAll;
    }
}

- (BOOL) shouldAutorotate {
    return TRUE;
}

Based on answers I've seen elsewhere here, the answer seems to be that I should use "application setStatusBarOrientation". Therefore, in the method where the user has selected "heads-up" mode, I have included:

    UIApplication *application = [UIApplication sharedApplication];
    [application setStatusBarOrientation:UIInterfaceOrientationPortrait
                                animated:YES];

However, this simply doesn't seem to do anything. While I can physically move the device to get it to rotate into portrait, it doesn't do so automatically.

In fact, when in landscape mode after running the above code to attempt to programmatically set the orientation, when I query the application "statusBarOrientation" with the following code, it remains at "4" for landscape:

UIApplication *application = [UIApplication sharedApplication];
int orientation = [application statusBarOrientation];
self.movesTextView.text = [NSString stringWithFormat:@"ORIENTATION %d", orientation];

It seemed like maybe autolayout wasn't being triggered with the setStatusBarOrientation, so I attempted to add this code after, to no effect:

    [super updateViewConstraints];
    [self.view updateConstraints];

I realize Apple wants to leave device orientation in the hands of the user. However, I'd like to be able to support landscape mode when not in "heads-up" mode.

Am I missing something to be able to force orientation change?


For iOS 7 & 8:

Objective-C:

NSNumber *value = [NSNumber numberWithInt:UIInterfaceOrientationLandscapeLeft];
[[UIDevice currentDevice] setValue:value forKey:@"orientation"];

Swift 3+:

let value = UIInterfaceOrientation.landscapeLeft.rawValue
UIDevice.current.setValue(value, forKey: "orientation")

I call it in - viewDidAppear:.


Use this. Perfect solution to orientation problem..ios7 and earlier

[[UIDevice currentDevice] setValue:
    [NSNumber numberWithInteger: UIInterfaceOrientationPortrait]
        forKey:@"orientation"];

You need to call attemptRotationToDeviceOrientation (UIViewController) to make the system call your supportedInterfaceOrientations when the condition has changed.


NSNumber *value = [NSNumber numberWithInt:UIInterfaceOrientationLandscapeLeft]; [[UIDevice currentDevice] setValue:value forKey:@"orientation"];

does work but you have to return shouldAutorotate with YES in your view controller

- (BOOL)shouldAutorotate
{
    return self.shouldAutoRotate;
}

But if you do that, your VC will autorotate if the user rotates the device... so I changed it to:

@property (nonatomic, assign) BOOL shouldAutoRotate;

- (BOOL)shouldAutorotate
{
    return self.shouldAutoRotate;
}

and I call

- (void)swithInterfaceOrientation:(UIInterfaceOrientation)orientation
{
    self.rootVC.shouldAutoRotate = YES;

    NSNumber *value = [NSNumber numberWithInt: orientation];
    [[UIDevice currentDevice] setValue:value forKey:@"orientation"];
}

to force a new orientation with a button-click. To set back shouldAutoRotate to NO, I added to my rootVC

- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
    self.shouldAutoRotate = NO;
}

PS: This workaround does work in all simulators too.


This works for me on Xcode 6 & 5.

- (BOOL)shouldAutorotate {
    return YES;
}
- (NSUInteger)supportedInterfaceOrientations {
    return (UIInterfaceOrientationMaskPortrait);
}