Using CALayer Delegate
Solution 1:
Preferring to keep the layer delegate methods in my UIView subclass, I use a basic re-delegating delegate class. This class can be reused without customization, avoiding the need to subclass CALayer or create a separate delegate class just for layer drawing.
@interface LayerDelegate : NSObject
- (id)initWithView:(UIView *)view;
@end
with this implementation:
@interface LayerDelegate ()
@property (nonatomic, weak) UIView *view;
@end
@implementation LayerDelegate
- (id)initWithView:(UIView *)view {
self = [super init];
if (self != nil) {
_view = view;
}
return self;
}
- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)context {
NSString *methodName = [NSString stringWithFormat:@"draw%@Layer:inContext:", layer.name];
SEL selector = NSSelectorFromString(methodName);
if ([self.view respondsToSelector:selector] == NO) {
selector = @selector(drawLayer:inContext:);
}
void (*drawLayer)(UIView *, SEL, CALayer *, CGContextRef) = (__typeof__(drawLayer))objc_msgSend;
drawLayer(self.view, selector, layer, context);
}
@end
The layer name is used to allow for per-layer custom draw methods. For example, if you have assigned a name to your layer, say layer.name = @"Background";
, then you can implement a method like this:
- (void)drawBackgroundLayer:(CALayer *)layer inContext:(CGContextRef)context;
Note, your view will need a strong reference the instance of this class, and it can be used as the delegate for any number of layers.
layerDelegate = [[LayerDelegate alloc] initWithView:self];
layer1.delegate = layerDelegate;
layer2.delegate = layerDelegate;
Solution 2:
The lightest-wight solution would be to create a small helper class in the the file as the UIView that's using the CALayer:
In MyView.h
@interface MyLayerDelegate : NSObject
. . .
@end
In MyView.m
@implementation MyLayerDelegate
- (void)drawLayer:(CALayer*)layer inContext:(CGContextRef)ctx
{
. . .
}
@end
Just place those at the top of your file, immediately below the #import directives. That way it feels more like using a "private class" to handle the drawing (although it isn't -- the delegate class can be instantiated by any code that imports the header).
Solution 3:
Take a look at the docs on formal vs informal protocols. The CALayer is implementing an informal protocol which means that you can set any object to be its delegate and it will determine if it can send messages to that delegate by checking the delegate for a particular selector (i.e. -respondsToSelector).
I typically use my view controller as the delegate for the layer in question.